# Raging Bull

**URL:** <https://community.gemsofwar.com/t/raging-bull/59271>\
**Category:** Official News\
**Created:** [November 17, 2019, 11:01pm UTC](https://community.gemsofwar.com/t/raging-bull/59271 "2019-11-17T23:01:27Z")\
**Posts on this page:** 1\
**Showing post:** 12

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**Author:** ![Grundulum](https://avatars.discourse-cdn.com/v4/letter/g/82dd89/32.png) [@Grundulum](https://community.gemsofwar.com/u/Grundulum)\
**Post date:** [November 18, 2019, 9:05am UTC](https://community.gemsofwar.com/t/raging-bull/59271/12 "2019-11-18T09:05:05Z")

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A list was posted here:

> [@(!) Spoiler Alert (!) -- \[Any Details Provided are Subject to Change\] (Part 1)](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change/1280/8641):
>
> Queen Moonclaw’s spell counts the number of Green Allies, then counts the number of Green Enemies, then creates 9 Skulls plus the count value, then summons one of the following three troops: Gnoll, the Red/Green Rare from Wild Plains Savage Hunter, the Brown/Green Rare from Wild Plains Bane Jaw, the Brown/Purple Epic from Wild Plains The troop IDs for this are randomly encoded into Queen Moonclaw’s spell. This is similar to how Cocoon randomly summons one of five hard-coded troops.

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