# Question about number of souls (xbox)

**URL:** <https://community.gemsofwar.com/t/question-about-number-of-souls-xbox/23057>\
**Category:** Gameplay Chat (PlayStation/Xbox)\
**Created:** [April 25, 2017, 12:10pm UTC](https://community.gemsofwar.com/t/question-about-number-of-souls-xbox/23057 "2017-04-25T12:10:16Z")\
**Posts on this page:** 1\
**Showing post:** 5

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**Author:** ![Griswald](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/griswald/32/27385_2.png) [@Griswald](https://community.gemsofwar.com/u/Griswald)\
**Post date:** [April 25, 2017, 11:54pm UTC](https://community.gemsofwar.com/t/question-about-number-of-souls-xbox/23057/5 "2017-04-25T23:54:13Z")

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Just want to link to a related post that seems like it might explain what’s going on:

> [@Soul #s aern't adding up](http://community.gemsofwar.com/t/soul-s-aernt-adding-up/22734):
>
> Heya, I have recently noticed that the number of souls I have been earning from battle seem to be inconsistent with where I think they should be. I understand that a variety of factors can change the amount of souls gained in different activities. Things like your souls generated per battle, soul cap per battle, your armor, the difficulty played on, ranked pvp, and challenge bonuses can all effect the number of souls earned. But the issue I’m seeing is in a situation where none of these variable…

Have to experiment more, but the conjecture is that if your traited ally dies, then at the end of the battle the extra souls provided by its trait evaporate! (I never noticed this with other teams though.)

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