# PvP points should be the same for everyone

**URL:** <https://community.gemsofwar.com/t/pvp-points-should-be-the-same-for-everyone/49227>\
**Category:** Feature Requests and Game feedback\
**Created:** [November 23, 2018, 4:07am UTC](https://community.gemsofwar.com/t/pvp-points-should-be-the-same-for-everyone/49227 "2018-11-23T04:07:52Z")\
**Posts on this page:** 1\
**Showing post:** 71

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**Author:** ![Jonathan](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jonathan/32/66724_2.png) [@Jonathan](https://community.gemsofwar.com/u/Jonathan)\
**Post date:** [May 22, 2019, 12:02am UTC](https://community.gemsofwar.com/t/pvp-points-should-be-the-same-for-everyone/49227/71 "2019-05-22T00:02:45Z")

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> [@PVP system is perfect and heres why](https://community.gemsofwar.com/t/pvp-system-is-perfect-and-heres-why/54198/31):
>
> The simplest way to fix this would be to change the offset portion of the formula to consider a wider range of scores viable targets for endgame - a few hundred points is all that is really needed. That, and a matchmaking tweak so you get just a bit fewer “weak” opponents on your three trophy slot. This would put people with _everything_ maxed at a similar earning potential as those with _almost everything_ maxed. So, basically, make 12k score payouts viable for people near maxed out, and make sub-12k score opponents not appear so often on three trophy slots. I would say _just_ fix the matchmaking to strongly prefer at least one strong opponent, but for many people, this would result in playing the same opponents over and over and over.

This is his other post that I think provides a better solution than just making the 3T slot ~50 points without caring about how difficult the opponent is.

If you do that, I think end-gamers would have an unfair advantage (along the “I’ve worked hard for this and I deserve it” lines) compared to new players and everyone else, and it could shut newer players out of the (not particularly attractive) Leaderboard, or make them feel like the game is rigged against them for not already being end game.

Making the score range for opponents considered to be ‘worthy’ (and therefore with good Gold/Point payouts) as Mithran puts it, wider as your Max Power score increases, rather than a static number as he’s observed, might be a good option to help with this:

> [@PSA - It's better to complete all tasks (LT) every other week thanks to 4.3](https://community.gemsofwar.com/t/psa-its-better-to-complete-all-tasks-lt-every-other-week-thanks-to-4-3/53647/29):
>
> This leads me to believe that the score differential “grace range” for when the formula decides if a opponent is “worthy” is probably a flat number, rather than a percentage.

I _ **also** _ think that if Weapon upgrades and Hero Champion levels are going to impact team power scores as much as they do,

> [@PSA - It's better to complete all tasks (LT) every other week thanks to 4.3](https://community.gemsofwar.com/t/psa-its-better-to-complete-all-tasks-lt-every-other-week-thanks-to-4-3/53647/29):
>
> Also, the hero can contribute up to 935 points **more** than a mythic fully traited troop on a team (rather than 25 **less** ) due to talents and weapon upgrades contributing points, so not fully maxed heros or not upgraded weapons can be hundreds of points lower than their max potential

Then they should be more balanced.

For example, a Hero with Lightning Strike selected would have the same Power contribution as one with Elven Sentries – “All Elves gain 1 Magic and Attack at the start of a battle”.

The +9 on your Rope Dart, if you have it, contributes the same as the +9 on your Mang.

Otherwise, something more dynamic akin to what Slypenslyde suggested,

> [@Slypenslyde](#):
>
> What if the rewards were based off your record with that player or team?

or perhaps a Global record with teams featuring 3 of the same troops,

> [@PvP Diversity Issues](https://community.gemsofwar.com/t/pvp-diversity-issues/52255/47):
>
> it would help if any team that has _three_ of the same troops is considered the same team. At that point, they are clearly going for the same strategy.

might be more appropriate.

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