# PVP Gold Exploit and Fix Clarification (Further Info Inside)

**URL:** <https://community.gemsofwar.com/t/pvp-gold-exploit-and-fix-clarification-further-info-inside/60046>\
**Category:** Official News\
**Created:** [December 15, 2019, 5:58am UTC](https://community.gemsofwar.com/t/pvp-gold-exploit-and-fix-clarification-further-info-inside/60046 "2019-12-15T05:58:02Z")\
**Posts on this page:** 1\
**Showing post:** 8

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**Author:** ![awryan](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/awryan/32/74650_2.png) [@awryan](https://community.gemsofwar.com/u/awryan)\
**Post date:** [December 15, 2019, 6:49am UTC](https://community.gemsofwar.com/t/pvp-gold-exploit-and-fix-clarification-further-info-inside/60046/8 "2019-12-15T06:49:41Z")

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> [@Saltypatra](#):
>
> it could be triggered by players setting up weak defense teams

My defenses wins 2:1 of the time so evidently a hard defense. I still got easy opponents.

> [@Saltypatra](#):
>
> fighting one Ranked PvP battle,

I win one ranked battle, but it wouldn’t matter if I did or not. I do it out of curiosity to see how much the AI is favoring my defense or not. I would still get easy opponents in cPvP.

> [@Saltypatra](#):
>
> then jumping into Casual for the rest of the week.

Because they are casual players. The only way their defenses could enter the PvP pool is to do a ranked match. That’s by your design and now accusing folks of exploiting the game by broadening your PvP match making.

> [@Saltypatra](#):
>
> This would assure an endless stream of very easy opponents that could simply be refreshed with Gold, and due to some buffs to Gold made a few months back (to fix an issue with Team Scores of 11000+, simply too much gold was being given away here.

Not given away. EARNED. And the gold per second EARNED was parralel with Ranked PvP. Without forcing players to face the same endless metas in ranked PvP.

> [@Saltypatra](#):
>
> It doesn’t make sense to leave loopholes like this around, and it’s also disrespectful to our end-game players and all the effort they’ve put in. It had to be addressed.

Are 4 fire bomb defenses a disrespectful and exploitive strategy made by your players?

> [@Saltypatra](#):
>
> Casual PvP was our primary goal because the issue was more severe.

In that Class XP can be easily farmed. Yes. I can see how that is “severe”.

> [@Saltypatra](#):
>
> When that was brought to our attention, we immediately addressed the gold rewards (within a couple of days - it takes a while to pull and examine data in the middle of update week)

Which is exactly why you shouldn’t do things without testing it fully. It was a last minute addition to 4.7 that could have easily waited until 4.7.5 before implementation.

Your match making was and is still broken. It’s not the players fault. It’s your own. It’s still not an Exploit to play cPvP. But you sure as hell nerfed folks for playing too much cPvP.

You based your decision of Epic Tasks gold costs on the current gold income. That should of been a sufficient nerf. But that wasn’t enough for the 505 greed machine. You also reduced by 50% players ability to earn gold in cPvP (that’s the final reduction.)

So you raised taxes and cut our hourly wages.

> [@Saltypatra](#):
>
> It doesn’t make sense to leave loopholes like this around, and it’s also disrespectful to our end-game players and all the effort they’ve put in. It had to be addressed.

I agree. It’s 100% disrespectful to nerf two major parts of the game while never mentioning the word “nerf”.  
Instead you use the word Exploit like using it will absolve you of any sin.

I’m not calling the devs a child. I’m not trying to be disrespectful by using this example.  
But the way the cPvP nerf (not fix) is being handled. Appears to me very child like. Like you’re a child caught in a lie. And all you do is dig yourself deeper and deeper the more you try to justify your life. When all we want to hear is the actual 100% truth.

TL:DR - Just tell us that you have no clue how casual PvP match making works. But you weren’t happy with how much gold and hero class XP could be earned. So you nerfed it. You regret that the decision since it came when at the same time that you made LT cost 32 million more to achieve. But here we are. The GoW economy version of the great depression. 🤷‍♂️

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