# PVP Gold Exploit and Fix Clarification (Further Info Inside)

**URL:** https://community.gemsofwar.com/t/pvp-gold-exploit-and-fix-clarification-further-info-inside/60046
**Category:** Official News
**Created:** [December 15, 2019, 5:58am UTC](https://community.gemsofwar.com/t/pvp-gold-exploit-and-fix-clarification-further-info-inside/60046 "2019-12-15T05:58:02Z")
**Posts on this page:** 1
**Showing post:** 29

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### Author: ![Avathar](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/avathar/32/33071_2.png) [@Avathar](https://community.gemsofwar.com/u/Avathar)
#### Post date: [December 15, 2019, 2:26pm UTC](https://community.gemsofwar.com/t/pvp-gold-exploit-and-fix-clarification-further-info-inside/60046/29 "2019-12-15T14:26:10Z")

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> [@Mithran](#):
>
> your gold payouts shrink as you approach the highest possible score in the game. This is _not_ “more rewards for more effort”, its “less rewards for having previously put in more effort”. And it _isn’t_ respectful to the endgame players because this effectively punishes progress

This is the main reason I play far less ranked pvp now, despite being my favourite mode… It’s the furthest thing from respecting/rewarding player’s progression, and it’s been going on for ever, see e.g. this thread from 2 years ago:

> [@Good guild —\> less points, gold per PVP match](https://community.gemsofwar.com/t/good-guild-less-points-gold-per-pvp-match/35193):
>
> It has been known for a while that “good guilds” get less gold per PVP match than guilds just starting out. Did we ever figure out why that is? My guild just merged with another. Went from 67 points, 1700 gold per battle two weeks ago to 51 points, 1300 gold for the same opponent. (Hooray for apparently tiny player pools.) There are only two things I can think of that changed between the pre- and post-merge guild environments. First, we completed all basic tasks last week. Second, we completed …

There is no reason someone with e.g. 2 attack, 6 life and 4 armor less than me is getting much more gold than I do from facing the exact same opponent… I hope this will be addressed in the pvp patch (5.0), but at this point I’m not holding my breath, given that devs seem to be happy with the current gold acquisition rate in pvp.

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