# PvP Event System Feedback

**URL:** <https://community.gemsofwar.com/t/pvp-event-system-feedback/22595>\
**Category:** Gameplay Chat (PC/Mobile)\
**Created:** [April 14, 2017, 1:31pm UTC](https://community.gemsofwar.com/t/pvp-event-system-feedback/22595 "2017-04-14T13:31:26Z")\
**Posts on this page:** 7\
**Page:** 2

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**Author:** ![Annaerith](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/annaerith/32/13840_2.png) [@Annaerith](https://community.gemsofwar.com/u/Annaerith)\
**Post date:** [April 18, 2017, 7:55am UTC](https://community.gemsofwar.com/t/pvp-event-system-feedback/22595/21 "2017-04-18T07:55:25Z")

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i like the 50% and 25% boost even if it brings a harder week sometimes, changing meta to me is rather refreshing 🙂

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**Author:** ![Mad\_Butch](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/mad_butch/32/22903_2.png) [@Mad\_Butch](https://community.gemsofwar.com/u/Mad_Butch)\
**Post date:** [April 18, 2017, 7:59am UTC](https://community.gemsofwar.com/t/pvp-event-system-feedback/22595/22 "2017-04-18T07:59:21Z")

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I think the 25/50% boost should be applied to the base card stats.  
And not include the kingdom bonuses of a player.

Imo, long term players already have a big advantage over “newer” players, as they have higher cards, higher stats and more traits.  
Buffing these increased stats with 50% creates a to big a gap, again imo.

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**Author:** ![Annaerith](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/annaerith/32/13840_2.png) [@Annaerith](https://community.gemsofwar.com/u/Annaerith)\
**Post date:** [April 18, 2017, 8:19am UTC](https://community.gemsofwar.com/t/pvp-event-system-feedback/22595/23 "2017-04-18T08:19:09Z")

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fair point but if its only base stats then the % should probably be increased, if too little bonus is applied it wont influence meta and pvp teams and then we are back to “same old” each week

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**Author:** ![htismaqe](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/htismaqe/32/23893_2.png) [@htismaqe](https://community.gemsofwar.com/u/htismaqe)\
**Post date:** [April 18, 2017, 1:38pm UTC](https://community.gemsofwar.com/t/pvp-event-system-feedback/22595/24 "2017-04-18T13:38:53Z")

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The thing is, with Bone Dragon nerfed, the “same old” meta is quite varied IMO. The bombot boost last week actually had the WRONG effect - it turned a somewhat decent variety into an endless stream of Deep Borer / 2 x Bombot / Black Manacles matches, at least for me.

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**Author:** ![Strat](https://avatars.discourse-cdn.com/v4/letter/s/2bfe46/32.png) [@Strat](https://community.gemsofwar.com/u/Strat)\
**Post date:** [April 18, 2017, 2:52pm UTC](https://community.gemsofwar.com/t/pvp-event-system-feedback/22595/25 "2017-04-18T14:52:17Z")

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> [@Mad\_Butch](#):
>
> Imo, long term players already have a big advantage over “newer” players, as they have higher cards, higher stats and more traits.  
> Buffing these increased stats with 50% creates a to big a gap, again imo.

IF a level 25 player only had choices to Invade a level 1,025, that’s valid. But that’s not how PvP is set up. Furthermore in the other direction most 1k+ level players prefer 3-Trophy fights for the largest rewards (those are NOT against level 25 players) at lease not for me. I don’t even think my 1T fights are every again low players.

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**Author:** ![Birch](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/birch/32/16682_2.png) [@Birch](https://community.gemsofwar.com/u/Birch)\
**Post date:** [April 19, 2017, 1:15pm UTC](https://community.gemsofwar.com/t/pvp-event-system-feedback/22595/26 "2017-04-19T13:15:45Z")

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There are better solutions than the one we currently have. Defending the current system is difficult for me to comprehend.

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**Author:** ![Gouki](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/gouki/32/22405_2.png) [@Gouki](https://community.gemsofwar.com/u/Gouki)\
**Post date:** [May 8, 2017, 3:13pm UTC](https://community.gemsofwar.com/t/pvp-event-system-feedback/22595/27 "2017-05-08T15:13:18Z")

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Ahhhh looking forward to this weeks event meta. Nothing more exciting than chewing at auto-armor buffing knight squads with skull reductiopn on every troop, spells that shoot extra armor out of every orifice when starting with 150+ defense.  
i only made it to pvp rank 12 in my first sitting, cause i couldnt handle the pure thrillride this meta is.

Also a great plus of this week, Khorvash buffed once again, enjoying this way too much already, much appreciated

[Previous page](https://community.gemsofwar.com/t/pvp-event-system-feedback/22595.md?page=1)
