# PVP Changes

**URL:** <https://community.gemsofwar.com/t/pvp-changes/83575>\
**Category:** Official News\
**Created:** [March 18, 2024, 2:36am UTC](https://community.gemsofwar.com/t/pvp-changes/83575 "2024-03-18T02:36:44Z")\
**Posts on this page:** 20\
**Page:** 15

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**Author:** ![Eika](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/eika/32/103088_2.png) [@Eika](https://community.gemsofwar.com/u/Eika)\
**Post date:** [March 20, 2024, 11:21pm UTC](https://community.gemsofwar.com/t/pvp-changes/83575/292 "2024-03-20T23:21:57Z")

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> [@Kafka](#):
>
> Setting expectations: this isn’t likely.  
> I’m _hoping_ to have something about it next week sometime.

Thanks for the update, this in itself is some useful news. And next week is not long until so I can’t complain if that is the case. Many of us kinda miss the PvP before this week, alot.

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**Author:** ![Kafka](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/kafka/32/33529_2.png) [@Kafka](https://community.gemsofwar.com/u/Kafka)\
**Post date:** [March 20, 2024, 11:24pm UTC](https://community.gemsofwar.com/t/pvp-changes/83575/293 "2024-03-20T23:24:55Z")

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> [@Wolfchadren](#):
>
> Think the banlist is easier and less time consuming then needing to balance or nerf things. So hope a small banlist can be considered.

On a technical level for a programmer it would be faster to implement probably - but in every other aspect of game dev it would not be easier or less time consuming.

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**Author:** ![Sylwani](https://avatars.discourse-cdn.com/v4/letter/s/c2a13f/32.png) [@Sylwani](https://community.gemsofwar.com/u/Sylwani)\
**Post date:** [March 20, 2024, 11:26pm UTC](https://community.gemsofwar.com/t/pvp-changes/83575/294 "2024-03-20T23:26:31Z")

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Here here. This is just stressful. I can win but its not fun. Even searching for silver marks and ignoring blood frenzy is a drag. I was one of the ones that hated guild war too. This is guild war every day

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**Author:** ![Eika](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/eika/32/103088_2.png) [@Eika](https://community.gemsofwar.com/u/Eika)\
**Post date:** [March 20, 2024, 11:29pm UTC](https://community.gemsofwar.com/t/pvp-changes/83575/295 "2024-03-20T23:29:53Z")

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Yeah, same. I think Kafka have taken notice of it that most of us doesn’t find it any fun as it is. Now we will have to be patient until we see which changes that will come. I am hoping for the best.

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**Author:** ![TheIdleOne](https://avatars.discourse-cdn.com/v4/letter/t/c68b51/32.png) [@TheIdleOne](https://community.gemsofwar.com/u/TheIdleOne)\
**Post date:** [March 20, 2024, 11:31pm UTC](https://community.gemsofwar.com/t/pvp-changes/83575/296 "2024-03-20T23:31:23Z")

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> [@Kafka](#):
>
> So if I do get any news it might be about those, but I think more time is needed.

So while PvP is the hot fire currently, do you have any news for Journey? The next one is coming up real soon.

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**Author:** ![Eika](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/eika/32/103088_2.png) [@Eika](https://community.gemsofwar.com/u/Eika)\
**Post date:** [March 20, 2024, 11:31pm UTC](https://community.gemsofwar.com/t/pvp-changes/83575/297 "2024-03-20T23:31:43Z")

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Well, I am above a casual player. They need to think about the people that plays the game when they sit in the bus in the morning to the work, and so on, as well. It is not easy to find a solution that fit most gamers category, it is PVP so it should fit any players at any levels to a degree.

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**Author:** ![Sylwani](https://avatars.discourse-cdn.com/v4/letter/s/c2a13f/32.png) [@Sylwani](https://community.gemsofwar.com/u/Sylwani)\
**Post date:** [March 20, 2024, 11:31pm UTC](https://community.gemsofwar.com/t/pvp-changes/83575/298 "2024-03-20T23:31:53Z")

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There seems to be some people vehemently defending this for some reason. I dont get it. Its the same teams…often the same people, over and over.

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**Author:** ![JHM](https://avatars.discourse-cdn.com/v4/letter/j/71c47a/32.png) [@JHM](https://community.gemsofwar.com/u/JHM)\
**Post date:** [March 20, 2024, 11:32pm UTC](https://community.gemsofwar.com/t/pvp-changes/83575/299 "2024-03-20T23:32:38Z")

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> [@Risa](#):
>
> Okay, let’s compare all legendary traits (3rd trait of mythic / legendary troops) that inflict negative status on match 4.

A great example, thanks for looking all these up. And it shows how the hero is overpowered in comparison to similar traits.  
Worth adding to this list, though, is all the class traits that apply status effects.  
So here’s what I found:  
Deathknight - death mark all enemies (on death only)  
Doomsayer - death mark one enemy on 4+ match (25% chance only)  
Elementalist - stun, freeze, burn and entangle one enemy on 4+ match  
Frostmage - freeze one enemy when ally casts spell (25% chance only)  
Hierophant - random status to one ally when turn begins (25% chance only)  
Plaguelord - disease one enemy on any green match  
Sentinel - barrier one ally when turn begins (25% chance only)  
Slayer - bleed up to three (maybe four) enemies when an enemy dies  
Tidecaller - submerge one ally (myself) when I take damage  
Warpriest - stun one enemy at start of turn (50% chance only)

Now obviously this doesn’t include other powerful traits that don’t include status effects, and I’m only listing the class traits, not the traits that can be unlocked via trees (since tress are all shared between multiple classes), but it’s still clear that there’s a pattern.  
Most class traits that can trigger fast (4+ matches or ally casts a spell) have a low chance to inflict a status effect and only do one effect to one enemy. Elementalist is the exception, with four guaranteed status effects every time. The only other exception that comes close is Plaguelord, which inflicts just one status effect (disease, which isn’t very powerful) on any green gem match and has a 100% chance like Elementalist, but is still less powerful.  
The others are generally slower to trigger, requiring you to wait for the start of your turn, killing an enemy or taking damage before they trigger, and even then they generally only inflict one status effect, again. The only exceptions are Deathknight, which triggers on death and therefore can only cast once, and Slayer, which triggers on an enemy death and therefore also has limited use, as well as inflicting bleed which is a fairly weak status effect like burn.  
Basically, one class trait stands out. And while multiple classes need buffing, that class can be balanced too.

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**Author:** ![Sylwani](https://avatars.discourse-cdn.com/v4/letter/s/c2a13f/32.png) [@Sylwani](https://community.gemsofwar.com/u/Sylwani)\
**Post date:** [March 20, 2024, 11:33pm UTC](https://community.gemsofwar.com/t/pvp-changes/83575/300 "2024-03-20T23:33:03Z")

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While allowing you to earn rewards. The big drag is only top 3 getting rewards outside of the weekly

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**Author:** ![Wolfchadren](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/wolfchadren/32/99444_2.png) [@Wolfchadren](https://community.gemsofwar.com/u/Wolfchadren)\
**Post date:** [March 20, 2024, 11:33pm UTC](https://community.gemsofwar.com/t/pvp-changes/83575/301 "2024-03-20T23:33:52Z")

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Hope it can still be considered at the least. As currently the changes made for PvP also heavily impacts PvE in a negative way. Such as with the Journey events.

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**Author:** ![Eika](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/eika/32/103088_2.png) [@Eika](https://community.gemsofwar.com/u/Eika)\
**Post date:** [March 20, 2024, 11:34pm UTC](https://community.gemsofwar.com/t/pvp-changes/83575/302 "2024-03-20T23:34:48Z")

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There will always be people that likes most of the changes, no matter what changes that we have. It is in every game. Some are just around to provoke and annoy others tho, it is impossible to do something with it.

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**Author:** ![Sylwani](https://avatars.discourse-cdn.com/v4/letter/s/c2a13f/32.png) [@Sylwani](https://community.gemsofwar.com/u/Sylwani)\
**Post date:** [March 20, 2024, 11:35pm UTC](https://community.gemsofwar.com/t/pvp-changes/83575/303 "2024-03-20T23:35:47Z")

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I think some of the people that like this are hardcore pvpers who realize that many wont like this and theyll have an easier path to top 3. I did 1000+ matches the last two weeks. Fun while i excercise. Ive done…43 now

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**Author:** ![Eika](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/eika/32/103088_2.png) [@Eika](https://community.gemsofwar.com/u/Eika)\
**Post date:** [March 20, 2024, 11:36pm UTC](https://community.gemsofwar.com/t/pvp-changes/83575/304 "2024-03-20T23:36:32Z")

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Maybe, and some of them doesn’t have much empathy or care about others, lets say the newbees and so on.

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**Author:** ![Kafka](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/kafka/32/33529_2.png) [@Kafka](https://community.gemsofwar.com/u/Kafka)\
**Post date:** [March 20, 2024, 11:36pm UTC](https://community.gemsofwar.com/t/pvp-changes/83575/305 "2024-03-20T23:36:46Z")

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> [@TheIdleOne](#):
>
> So while PvP is the hot fire currently, do you have any news for Journey? The next one is coming up real soon.

This is definitely at the top of my list with PVP and Guild Wars for sure. But no news currently

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**Author:** ![Sylwani](https://avatars.discourse-cdn.com/v4/letter/s/c2a13f/32.png) [@Sylwani](https://community.gemsofwar.com/u/Sylwani)\
**Post date:** [March 20, 2024, 11:37pm UTC](https://community.gemsofwar.com/t/pvp-changes/83575/306 "2024-03-20T23:37:26Z")

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Easy fix. Keep the nerf. Lessen the requirments

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**Author:** ![Eika](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/eika/32/103088_2.png) [@Eika](https://community.gemsofwar.com/u/Eika)\
**Post date:** [March 20, 2024, 11:38pm UTC](https://community.gemsofwar.com/t/pvp-changes/83575/307 "2024-03-20T23:38:12Z")

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I think as it stands it is a too overwhelming game for most new players trying out this game out at the first time. I am afraid many just uninstall it after all the menus and everything pops up on them, they just numb - doesn’t know where to start. As I see it, that is the biggest problem this game has currently. This PvP thing is just a tiny part of it all…

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**Author:** ![Sylwani](https://avatars.discourse-cdn.com/v4/letter/s/c2a13f/32.png) [@Sylwani](https://community.gemsofwar.com/u/Sylwani)\
**Post date:** [March 20, 2024, 11:42pm UTC](https://community.gemsofwar.com/t/pvp-changes/83575/308 "2024-03-20T23:42:11Z")

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I didn’t even think of that I’ve had almost all the troops for so long. This isn’t a new player friendly game anymore

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**Author:** ![jdk](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jdk/32/58002_2.png) [@jdk](https://community.gemsofwar.com/u/jdk)\
**Post date:** [March 20, 2024, 11:54pm UTC](https://community.gemsofwar.com/t/pvp-changes/83575/310 "2024-03-20T23:54:58Z")

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> [@Sylwani](#):
>
> easier path to top 3.

Currently #2 in my ruby league with just 637 VP 😂

26 players have 0 VP in my bracket this week so far (it’s only Wednesday, but still). 4th place has done 1 battle.

All the talk of hardcore vs casual pvp-ers, only the hardcore even play pvp at all it seems

Compare, when nightweaver class came out I played several hundred pvp battles with it to earn class xp (against the random, outer rim non-hero teams) and wasn’t even close to placing top 3 in my bracket

Since then, I have been trying to play just a tiny bit each week so I can get relegated (impossible it seems) but this week I might accidentally get promoted 😂

Just one perspective, but suddenly everyone in my bracket is totally avoiding PVP this week I wonder why

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**Author:** ![Elfin](https://avatars.discourse-cdn.com/v4/letter/e/258eb7/32.png) [@Elfin](https://community.gemsofwar.com/u/Elfin)\
**Post date:** [March 21, 2024, 12:09am UTC](https://community.gemsofwar.com/t/pvp-changes/83575/311 "2024-03-21T00:09:50Z")

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I completely agree - just posted about this yesterday in this thread

> [@PvP Restriction/Ban list](https://community.gemsofwar.com/t/pvp-restriction-ban-list/83603/24):
>
> So funny. PVP was impossible for me except on T1 when I started almost 3 years ago. But I wasn’t in a good guild and I didn’t have a discord account back then, so not too surprising! It was the first time I’d ever tried a game like this - I was not a gamer. At all. So nothing was familiar or reminiscent of some other game for me. So I would google stuff and find limited useful info that was largely out of date. I didn’t watch any streamers because back then I thought it was kinda like cheating a…

Way too much for new people to struggle through.

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**Author:** ![Elfin](https://avatars.discourse-cdn.com/v4/letter/e/258eb7/32.png) [@Elfin](https://community.gemsofwar.com/u/Elfin)\
**Post date:** [March 21, 2024, 12:13am UTC](https://community.gemsofwar.com/t/pvp-changes/83575/312 "2024-03-21T00:13:33Z")

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Maybe not but I wouldn’t necessarily assume that. There are a lot of different ways to approach the newbie problem - here is one idea I put out there yesterday (same thread)

> [@PvP Restriction/Ban list](https://community.gemsofwar.com/t/pvp-restriction-ban-list/83603/21):
>
> If I were to look at the game and the player base as it is right now, I would lock people out of content by level to improve the player experience based on hero’s path progress or some such - something like New players get explore levels 1-5, PVP T1 and T2 Lvls 500-800 unlock explore levels 5-10, PVP T3 and Underspire I’m not sure on exact levels but the idea is to give new players access to things they can be succesful at so they will enjoy the game more and feel less frustrated. They get th…

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