# PvE Survival Mode

**URL:** https://community.gemsofwar.com/t/pve-survival-mode/771
**Category:** Feature Requests and Game feedback
**Created:** [September 28, 2015, 6:55am UTC](https://community.gemsofwar.com/t/pve-survival-mode/771 "2015-09-28T06:55:41Z")
**Posts on this page:** 1
**Page:** 1

<div class="post-metadata">

### Author: ![melkathi](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/melkathi/32/131_2.png) [@melkathi](https://community.gemsofwar.com/u/melkathi)
#### Post date: [September 28, 2015, 6:55am UTC](https://community.gemsofwar.com/t/pve-survival-mode/771/1 "2015-09-28T06:55:41Z")

</div>

May have been suggested before, but how about a survival mode, in which a series of fights have to be beaten without troops returning to life inbetween and without healing / restoring stats inbetween.  
It could probably simply latch onto the existing Challenges - the player playing through a kingdom’s challenges in order but as one big fight with 7 stages.  
To make things more interesting (and to prevent some Legendary builds from simply steamrolling everything), players could be provided with a pool of troops to mix and match into their Challenge team - similar to Arena but with just a tad more control - perhaps a choice from commons, rares, ultra-rares but having all options visible while choosing.
