# Puzzle Quest 3 Gameplay

**URL:** <https://community.gemsofwar.com/t/puzzle-quest-3-gameplay/69131>\
**Category:** Off Topic\
**Created:** [March 22, 2021, 3:10pm UTC](https://community.gemsofwar.com/t/puzzle-quest-3-gameplay/69131 "2021-03-22T15:10:04Z")\
**Posts on this page:** 4\
**Page:** 2

<div class="post-metadata">

**Author:** ![SevenSidedBox](https://avatars.discourse-cdn.com/v4/letter/s/aca169/32.png) [@SevenSidedBox](https://community.gemsofwar.com/u/SevenSidedBox)\
**Post date:** [March 24, 2021, 3:46am UTC](https://community.gemsofwar.com/t/puzzle-quest-3-gameplay/69131/21 "2021-03-24T03:46:22Z")

</div>

Yeah, first impressions matter. I’m sure there are people who are going to be automatically interested just because it’s a puzzle quest game. However I don’t think that’s going to be a huge number nowadays.

Now that I had time to digest it a bit more, I kinda dig that extra time feature. There might even be ways to extend it (either from equipment or skills). I guess you could consider it as a stand-in for a speed or agility stat.

---

<div class="post-metadata">

**Author:** ![Saltypatra](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/saltypatra/32/59750_2.png) [@Saltypatra](https://community.gemsofwar.com/u/Saltypatra)\
**Post date:** [March 24, 2021, 4:44am UTC](https://community.gemsofwar.com/t/puzzle-quest-3-gameplay/69131/22 "2021-03-24T04:44:15Z")

</div>

Pq3 is available for early access in some regions @sls .

---

<div class="post-metadata">

**Author:** ![Arelana](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/arelana/32/16081_2.png) [@Arelana](https://community.gemsofwar.com/u/Arelana)\
**Post date:** [March 24, 2021, 6:13am UTC](https://community.gemsofwar.com/t/puzzle-quest-3-gameplay/69131/23 "2021-03-24T06:13:36Z")

</div>

> [@Tacet](#):
>
> Resources have a cap, rather than being able to be accumulated infinitely.

_Monetization opportunity_

> [@Tacet](#):
>
> most loot within the game will require waiting, money, or scrapping the loot for barely anything in return

_Monetization opportunity_

> [@Tacet](#):
>
> The one time loot rewards are likely not to keep up with the rate at which they are needed.

_Monetization opportunity_

> [@Tacet](#):
>
> needed resources to progress through the game are often going to be chest RNG locked

_Monetization opportunity_

> [@Tacet](#):
>
> The equipment upgrading system…

_Monetization opportunity_

> [@Tacet](#):
>
> Can literally just money revive

_Monetization opportunity_

At least they’re not hiding the fact that the game is going to be monetized to hell and back. The studio has literally had years to learn how to run a F2P match-3 game already and anyone that thinks future games of the same type will be more “player-friendly” is only kidding themselves.

They’ve been slurping up that sweet, sweet F2P revenue and they want more.

By all means play the game if you want to play the game, but jeeze…it hurts seeing Puzzle Quest corrupted like this. Whoever decided to make the new one F2P deserves to step on a lego while barefoot. Repeatedly.

---

<div class="post-metadata">

**Author:** ![Katana\_stg](https://avatars.discourse-cdn.com/v4/letter/k/58f4c7/32.png) [@Katana\_stg](https://community.gemsofwar.com/u/Katana_stg)\
**Post date:** [March 24, 2021, 6:36am UTC](https://community.gemsofwar.com/t/puzzle-quest-3-gameplay/69131/24 "2021-03-24T06:36:53Z")

</div>

So, basically this is a puzzle quest with a combat style similar to puzzle & dragons, yes?  
Difference between them is, make multiple swaps in time limit instead of pull 1 gems around?

[Previous page](https://community.gemsofwar.com/t/puzzle-quest-3-gameplay/69131.md?page=1)
