# Pull enemy to front rotates enemies even if the front position is empty

**URL:** https://community.gemsofwar.com/t/pull-enemy-to-front-rotates-enemies-even-if-the-front-position-is-empty/50481
**Category:** Bug Reports
**Created:** [December 30, 2018, 1:50pm UTC](https://community.gemsofwar.com/t/pull-enemy-to-front-rotates-enemies-even-if-the-front-position-is-empty/50481 "2018-12-30T13:50:22Z")
**Posts on this page:** 6
**Page:** 1

<div class="post-metadata">

### Author: ![blablubbb](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/blablubbb/32/38837_2.png) [@blablubbb](https://community.gemsofwar.com/u/blablubbb)
#### Post date: [December 30, 2018, 1:50pm UTC](https://community.gemsofwar.com/t/pull-enemy-to-front-rotates-enemies-even-if-the-front-position-is-empty/50481/1 "2018-12-30T13:50:22Z")

</div>

**Platform, device version and operating system:**  
Android 6

**Screenshot or image:**  
Did not capture

**What you were expecting to happen, and what actually happened:**  
Sparkle sack pulls last enemy to the front. If front position is empty, I do not expect that the enemy at the second position moves to the third position and creates a gap between first and second enemy troop, but that is what happens.

**How often does this happen? When did it begin happening?**  
I reproduced issue several times. I killed first and last enemy and used then sparkle sack which was supposed to bring the enemy from position 3 to position 1, but always the troop from position 2 moved to position 3 and then the charming did not work because of no target.

---

<div class="post-metadata">

### Author: ![Dust\_Angel](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/dust_angel/32/35256_2.png) [@Dust\_Angel](https://community.gemsofwar.com/u/Dust_Angel)
#### Post date: [December 30, 2018, 2:03pm UTC](https://community.gemsofwar.com/t/pull-enemy-to-front-rotates-enemies-even-if-the-front-position-is-empty/50481/2 "2018-12-30T14:03:17Z")

</div>

This is a known issue and is being looked it.

> [@\[Fixed\] Cedric's Shiny Distraction works somewhat wrong](https://community.gemsofwar.com/t/cedrics-shiny-distraction-works-somewhat-wrong/50138):
>
> Platform, device version and operating system: Windows x64 Screenshot or image: What you were expecting to happen, and what actually happened: When taking last troop to forward, Cedric’s skill shifts troops before. Even if first place is empty. In result this empty place shifts, as seen on screenshots. I didn’t test it, but I suspect that other shifting spells works the same way. How often does this happen? When did it begin happening? Always was here, I suppose. Step…

---

<div class="post-metadata">

### Author: ![Denthegod](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/denthegod/32/69138_2.png) [@Denthegod](https://community.gemsofwar.com/u/Denthegod)
#### Post date: [December 30, 2018, 3:53pm UTC](https://community.gemsofwar.com/t/pull-enemy-to-front-rotates-enemies-even-if-the-front-position-is-empty/50481/3 "2018-12-30T15:53:30Z")

</div>

I honestly would have thought that was normal if you guys didn’t mention this.

---

<div class="post-metadata">

### Author: ![Micio](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/micio/32/50997_2.png) [@Micio](https://community.gemsofwar.com/u/Micio)
#### Post date: [December 30, 2018, 5:22pm UTC](https://community.gemsofwar.com/t/pull-enemy-to-front-rotates-enemies-even-if-the-front-position-is-empty/50481/4 "2018-12-30T17:22:32Z")

</div>

Same lol, cedric always worked like that since i got and started using him, there’s so many things that are looked into seem lol

---

<div class="post-metadata">

### Author: ![UKresistance](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/ukresistance/32/7558_2.png) [@UKresistance](https://community.gemsofwar.com/u/UKresistance)
#### Post date: [December 30, 2018, 9:46pm UTC](https://community.gemsofwar.com/t/pull-enemy-to-front-rotates-enemies-even-if-the-front-position-is-empty/50481/5 "2018-12-30T21:46:10Z")

</div>

Try:  
Greed Cedric x3 vs Firebomb x4 and you’ll see Cedric behave oddly all the time because of the gaps firebombs leave. And not care because of all the bonus gold 😛

---

<div class="post-metadata">

### Author: ![Cyrup](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/cyrup/32/50181_2.png) [@Cyrup](https://community.gemsofwar.com/u/Cyrup)
#### Post date: [December 31, 2018, 4:49am UTC](https://community.gemsofwar.com/t/pull-enemy-to-front-rotates-enemies-even-if-the-front-position-is-empty/50481/6 "2018-12-31T04:49:57Z")

</div>

Thanks, I’ve added your case to the existing bug report that we have internally for this issue.
