# Proposal: New Status Effect: Clairvoyance

**URL:** <https://community.gemsofwar.com/t/proposal-new-status-effect-clairvoyance/29700>\
**Category:** Feature Requests and Game feedback\
**Created:** [September 3, 2017, 6:44pm UTC](https://community.gemsofwar.com/t/proposal-new-status-effect-clairvoyance/29700 "2017-09-03T18:44:56Z")\
**Posts on this page:** 5\
**Page:** 2

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**Author:** ![Razzagor](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/razzagor/32/50037_2.png) [@Razzagor](https://community.gemsofwar.com/u/Razzagor)\
**Post date:** [September 4, 2017, 2:41am UTC](https://community.gemsofwar.com/t/proposal-new-status-effect-clairvoyance/29700/21 "2017-09-04T02:41:08Z")

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I guess the only possible issue with the suggested feature, the way it’s presented in the image, is that some people with a certain degree of color blindness¹ would probably have a hard time figuring out the gems about to drop… (Small screens of phones and such…)

Maybe if touching the _future row_ the gems would scroll down and be fully displayed for a moment, in order to provide a better view, and then go back to the top of the board all by itself.

¹ : I’m not colorblind or anything², but i have a vague memory of people mentioning they have some issues in this fashion and this suggestion occurred to me.  
² : I believe i have a perfect vision, but if i ever make an appointment with an ophthalmologist maybe he/she’ll discover an issue… So nah, glasses aren’t for me… 😛

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**Author:** ![Lyya](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/lyya/32/3650_2.png) [@Lyya](https://community.gemsofwar.com/u/Lyya)\
**Post date:** [September 4, 2017, 3:12am UTC](https://community.gemsofwar.com/t/proposal-new-status-effect-clairvoyance/29700/22 "2017-09-04T03:12:40Z")

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Knowing you’re about to hand the enemy a Skull match is a useful thing as well, and there are cases where knowing what will fall into a vertical slot can be useful as well. It’s not going to be a game-changing boost, but as a status effect we have far less useful ones already implemented.

Agree about the crowding issue. No immediate mitigations come to mind.

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**Author:** ![Jainus](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jainus/32/34949_2.png) [@Jainus](https://community.gemsofwar.com/u/Jainus)\
**Post date:** [September 4, 2017, 4:58am UTC](https://community.gemsofwar.com/t/proposal-new-status-effect-clairvoyance/29700/23 "2017-09-04T04:58:02Z")

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Interesting idea… kinda like it though I can think of any number of things I’d rather the devs prioritise as this seems complex to do… your visualisation example @lyya really isn’t gonna work well on small phone screens… also I’d point out that it’s widely known that the AI already has this effect…

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**Author:** ![Annaerith](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/annaerith/32/13840_2.png) [@Annaerith](https://community.gemsofwar.com/u/Annaerith)\
**Post date:** [September 4, 2017, 11:36am UTC](https://community.gemsofwar.com/t/proposal-new-status-effect-clairvoyance/29700/24 "2017-09-04T11:36:42Z")

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beware of ai using the feature… if its progremmed to

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**Author:** ![Annaerith](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/annaerith/32/13840_2.png) [@Annaerith](https://community.gemsofwar.com/u/Annaerith)\
**Post date:** [October 23, 2017, 8:58am UTC](https://community.gemsofwar.com/t/proposal-new-status-effect-clairvoyance/29700/25 "2017-10-23T08:58:41Z")

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tbh with the new 3.2 graphics i think i wouldnt really use this clearvoyance at all - too much headache to intercept the situation in the game with that distracting graphic

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