# Problem: Sky Hero weapon (Shentang) animation is \*slow\*

**URL:** https://community.gemsofwar.com/t/problem-sky-hero-weapon-shentang-animation-is-slow/74022
**Category:** Uncategorized
**Created:** [January 31, 2022, 6:05pm UTC](https://community.gemsofwar.com/t/problem-sky-hero-weapon-shentang-animation-is-slow/74022 "2022-01-31T18:05:56Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![dank-o](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/dank-o/32/66172_2.png) [@dank-o](https://community.gemsofwar.com/u/dank-o)
#### Post date: [January 31, 2022, 6:05pm UTC](https://community.gemsofwar.com/t/problem-sky-hero-weapon-shentang-animation-is-slow/74022/1 "2022-01-31T18:05:56Z")

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@Kafka@Jeto

Some weapon cast animations have been improved in the past. Since this happens to be a Shentang week, I couldn’t help trying Sky Hero again, and it reminds me again why I hated using it: the animation is terribly slow.

The problem seems to be that it generates 3 animations that are each slow at resolving: the column destruction, the hit first target for 5 damage, and hit second target for 5 damage, with each taking at least 1 second.  
The problem isn’t with the trait designs themselves, just the animation execution.  
The two 5 damage hits seem to each have 1 second long execution time (in addition to the 1 second-ish column destruction animation), when they should just go off real quick in half second total at most.

I hope this can be looked into.
