# Princess Fizzbang change & hotfix

**URL:** <https://community.gemsofwar.com/t/princess-fizzbang-change-hotfix/29935>\
**Category:** Official News\
**Created:** [September 7, 2017, 7:08am UTC](https://community.gemsofwar.com/t/princess-fizzbang-change-hotfix/29935 "2017-09-07T07:08:35Z")\
**Posts on this page:** 1\
**Showing post:** 114

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**Author:** ![Zuboki](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/zuboki/32/28558_2.png) [@Zuboki](https://community.gemsofwar.com/u/Zuboki)\
**Post date:** [September 7, 2017, 1:27pm UTC](https://community.gemsofwar.com/t/princess-fizzbang-change-hotfix/29935/114 "2017-09-07T13:27:48Z")

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@Sirrian, a humble proposal to make her fun, thematic, and balanced:

Extra Turn and:

**Fizzbang** - Explode 2 random Green gems. Buff an ally, as current.

OR

**Misfire** - Explode all Green gems, and burn 2 allies.

This has risk, reward, and a reasonable amount of mana gain no matter which result occurs.

With your current nerf, getting the buff is pretty unrewarding, as most likely it will not hit a useful troop/stat. Getting 5 to 12 mana from the 2 explosions is a good consolation prize.

On the other hand, getting an all Green explode and an extra turn is a powerful effect. Burning allies isn’t enough to make this unusable, but it is a minor and thematically appropriate drawback.

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