# Post 2.0 Improvement wish list

**URL:** <https://community.gemsofwar.com/t/post-2-0-improvement-wish-list/8699>\
**Category:** Feature Requests and Game feedback\
**Created:** [June 21, 2016, 6:41pm UTC](https://community.gemsofwar.com/t/post-2-0-improvement-wish-list/8699 "2016-06-21T18:41:51Z")\
**Posts on this page:** 1\
**Showing post:** 31

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**Author:** ![Tactica](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/tactica/32/6914_2.png) [@Tactica](https://community.gemsofwar.com/u/Tactica)\
**Post date:** [June 27, 2016, 2:59pm UTC](https://community.gemsofwar.com/t/post-2-0-improvement-wish-list/8699/31 "2016-06-27T14:59:01Z")

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Vague perhaps, but specific enough to see they are addressing items folks are more than vocal about. When the guys at mid and top are feeling the grind, still needing arcane traitstones, and burn out is setting in… I think the devs see they have a good initial hook and folks enjoy the progression, but ‘grind’ is an aweful mechanic to keep players interested. It’s the the death nell for any game. See this thread for more:

> [@Burning out of the game](http://community.gemsofwar.com/t/burning-out-of-the-game/8848/7):
>
> @killerman3333 Any stream coming soon? slight_smile

Dev’s seem to see a need for better servers, more / faster / stable updates, more of what players are looking for such as - addressing the arcane trait stone availability issue, which plenty of players see as a problem. That probelm is only compounded by regular release of troops and with mythics being added. Resources are now in even greater demand, and the _fun_ of the game should be maintained as paramount, not grind. Perhaps the dev’s see and are taking some actions accordingly. I’m encouraged.

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_[View the full topic](https://community.gemsofwar.com/t/post-2-0-improvement-wish-list/8699)._
