# Possible Solution to Ranked rewards

**URL:** <https://community.gemsofwar.com/t/possible-solution-to-ranked-rewards/7986>\
**Category:** Gameplay Chat (PC/Mobile)\
**Created:** [June 5, 2016, 4:36pm UTC](https://community.gemsofwar.com/t/possible-solution-to-ranked-rewards/7986 "2016-06-05T16:36:04Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![Cell](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/cell/32/5524_2.png) [@Cell](https://community.gemsofwar.com/u/Cell)\
**Post date:** [June 5, 2016, 4:36pm UTC](https://community.gemsofwar.com/t/possible-solution-to-ranked-rewards/7986/1 "2016-06-05T16:36:04Z")

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So I have been following the threads

> [@About Ranked Rewards](http://community.gemsofwar.com/t/about-ranked-rewards/7817/47):
>
> According to the leaderboard, rank 100 has 7750 points right now. I’m sure there is a point at about 3000 points where most people just drop off and and you can start picking up places in a hurry. What I think would be helpful is one entry on the leaderboard that tells you the stats of the single player in rank 1000. That is the number you need to achieve to play with the big boys. I would bet it is lower than you think. Of course we don’t want minimum rewards. But I didn’t think this th…

And

> [@Dropping ranks faster than climbing them](http://community.gemsofwar.com/t/dropping-ranks-faster-than-climbing-them/7971/27):
>
> I worked my up to #50 on Monday with the holiday, but I didn’t expect to stay there. That took 12 hours. I work for a living and don’t have 12 hours a day I can commit to stay in the top 100 for a week. After I retire, maybe. What I would like to see is better consistency in the value of the games. My tough game is rarely worth more than 30 yet I see people averaging 40 or so. To be competitive I would have to play like twice the number of games. I’ve also seen times when my weak game was ag…

And came to what I feel may be a middle ground to ranked rewards. First off I believe that ranked rewards are quite fine as it is but with over 25k players 96+% of us will be unable to reach a place to obtain even the lowest ranked reward with a useful arcane stone (1000th place) so I pondered about having 2 ranked reward areas, one exactly as it is now based on your standings at the end of the week, and another based on the Tier rewards with just much higher values for a small amount of arcane stones (between 1-3). Let’s say something along the lines of every 5,000 PVP points earned can get you a single arcane stone for that week, this can totally over lap with the normal ranked reward providing those “top” players with added benifit in direct proportion to the amount of grinding they do.

Anyhow just food for thought, what do you think?

Cell

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**Author:** ![Ragereaver](https://avatars.discourse-cdn.com/v4/letter/r/b9bd4f/32.png) [@Ragereaver](https://community.gemsofwar.com/u/Ragereaver)\
**Post date:** [June 5, 2016, 9:31pm UTC](https://community.gemsofwar.com/t/possible-solution-to-ranked-rewards/7986/2 "2016-06-05T21:31:36Z")

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If it told us the stats of the rank 1000 player, then the people who are less logical and more depressive than us will have more hope, and that will make it EVEN HARDER for us to get into that slot. xD

I like the way you are thinking though.

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**Author:** ![Personette](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/personette/32/3845_2.png) [@Personette](https://community.gemsofwar.com/u/Personette)\
**Post date:** [June 5, 2016, 9:38pm UTC](https://community.gemsofwar.com/t/possible-solution-to-ranked-rewards/7986/3 "2016-06-05T21:38:56Z")

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My thought is there should be a different way for the non-competitive to get the occasional stone, vs. layering a third reward system onto pvp.

They made a decision about what the lower ranks could rack up& it’s generous. But more routes to stones would be massively appreciated.

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**Author:** ![efh313](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/efh313/32/34349_2.png) [@efh313](https://community.gemsofwar.com/u/efh313)\
**Post date:** [June 5, 2016, 10:47pm UTC](https://community.gemsofwar.com/t/possible-solution-to-ranked-rewards/7986/4 "2016-06-05T22:47:09Z")

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@cell I agree about the drop from 100% to under 5% within the first step of rank rewards. Here was my suggestion

> [@About Ranked Rewards](http://community.gemsofwar.com/t/about-ranked-rewards/7817/20):
>
> I am what I would call a mid-core player, thanks @lyya for coining that term. I agree that as it currently stands there is little incentive for me to push past Tier 1. The reward is not a big enough carrot for the time invested. Now, I also understand that that is MY choice. To be perfectly honest, I don’t think the rewards should be increased. I think they are appropriate bonuses for EXTRA work… HOWEVER, I DO believe that the rank ranges can be extended to offer those rewards to MORE people. …

EDIT: I reached Tier 1 this week and quit playing pvp to see, as of right now. I am Rank 22,243 so that gives you an idea of how many people are participating and 1000 ranks is well under 5% of pvpers receiving awards. FYI 😉
