# Please make the forced losses less obvious

**URL:** <https://community.gemsofwar.com/t/please-make-the-forced-losses-less-obvious/39793>\
**Category:** Uncategorized\
**Created:** [May 19, 2018, 3:10pm UTC](https://community.gemsofwar.com/t/please-make-the-forced-losses-less-obvious/39793 "2018-05-19T15:10:57Z")\
**Posts on this page:** 1\
**Showing post:** 5

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**Author:** ![Aelthwyn](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/aelthwyn/32/4645_2.png) [@Aelthwyn](https://community.gemsofwar.com/u/Aelthwyn)\
**Post date:** [May 21, 2018, 5:43pm UTC](https://community.gemsofwar.com/t/please-make-the-forced-losses-less-obvious/39793/5 "2018-05-21T17:43:05Z")

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Sure there is always a psychological bias, but don’t forget the luck parametre. See point 3 in the quote.

> [@Concerned For The Future Of The Game](https://community.gemsofwar.com/t/concerned-for-the-future-of-the-game/26591/95):
>
> @Stan your wall text game was so strong I had to put on my glasses. We are aware of the issue concerning the Justice meta, and we are currently working on adding several ways to fix this in the next udpate. There is no official word on what those will be, but they are being worked on as we speak. Changing the algorithm will affect these looping teams if it works as intended. It makes it harder for them to keep looping, and PC players are already seeing this. There has been a lot of debate …

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