# Please consider "have 3 x" instead of "all x troops" events

**URL:** <https://community.gemsofwar.com/t/please-consider-have-3-x-instead-of-all-x-troops-events/20916>\
**Category:** Feature Requests and Game feedback\
**Created:** [March 6, 2017, 11:22am UTC](https://community.gemsofwar.com/t/please-consider-have-3-x-instead-of-all-x-troops-events/20916 "2017-03-06T11:22:14Z")\
**Posts on this page:** 1\
**Showing post:** 7

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**Author:** ![Strat](https://avatars.discourse-cdn.com/v4/letter/s/2bfe46/32.png) [@Strat](https://community.gemsofwar.com/u/Strat)\
**Post date:** [March 6, 2017, 8:41pm UTC](https://community.gemsofwar.com/t/please-consider-have-3-x-instead-of-all-x-troops-events/20916/7 "2017-03-06T20:41:30Z")

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I don’t know how difficult it would be technically but the developers may be able to utilize the some of programming that already exists that determines your team bonus level for a particular Kingdom & or Type. This would scale based on the number of troops you fielded in that category.

You would then get bonuses for having 2/3/4 troops respectively. (Instead of all/nothing) So for example on console this week (keeping the same bonus) 2= +100, 3= +200 4= +400 Gold.

My original post about the creation of weekly bonus events to encourage a rotating meta.

> [@Worst Thing That's Ever Happened to Game](http://community.gemsofwar.com/t/worst-thing-thats-ever-happened-to-game/11691/24):
>
> What about encouraging rotational variety using in game mechanics and the Weekly event. For the week all Kingdom bonuses of that particular featured Kingdom are doubled. This would at least help with encouraging a rotation of the “meta”. Some players would keep what they have but many others might think about altering their team each week. This week its PRIDELANDS: Lord of Cats (2 Troops): +2 Attack Duke of Cats (3 Troops): +6 Attack King of Cats (4 Troops): +10 Attack Tribute on Pridel…

As a aside: I am so happy they implemented this feature. The developers DO LISTEN to the community! This is just one example.

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