# Piper ability text doesn't match in-game effects order \[REPORTED\]

**URL:** <https://community.gemsofwar.com/t/piper-ability-text-doesnt-match-in-game-effects-order-reported/67288>\
**Category:** Bug Reports\
**Created:** [November 24, 2020, 3:28am UTC](https://community.gemsofwar.com/t/piper-ability-text-doesnt-match-in-game-effects-order-reported/67288 "2020-11-24T03:28:18Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![dstarfire](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/dstarfire/32/63933_2.png) [@dstarfire](https://community.gemsofwar.com/u/dstarfire)\
**Post date:** [November 24, 2020, 3:28am UTC](https://community.gemsofwar.com/t/piper-ability-text-doesnt-match-in-game-effects-order-reported/67288/1 "2020-11-24T03:28:18Z")

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**Platform, device version and operating system:**  
On Android version of gems of war

**What you were expecting to happen, and what actually happened:**  
Piper has ability text that says it deals true damage. and that it steals 3 armor and shifts it to magic. In gameplay, it seemed to drain armor to magic and THEN deal true damage based on the boosted magic stat.

I find the observed behavior in-game to be far more sensible and enjoyable than what I expected from the card text. I’d guess the ability was tweaked at some point, the text didn’t get updated.

**How often does this happen? When did it begin happening?**  
Noticed about a week or so ago, when I got this unit in the Arena.

**Steps to make it happen again**  
seems to happen every time

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**Author:** ![Sytro](https://avatars.discourse-cdn.com/v4/letter/s/df788c/32.png) [@Sytro](https://community.gemsofwar.com/u/Sytro)\
**Post date:** [November 24, 2020, 9:13am UTC](https://community.gemsofwar.com/t/piper-ability-text-doesnt-match-in-game-effects-order-reported/67288/2 "2020-11-24T09:13:22Z")

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From all i remember he’s been working that way all the time…

Thing is - if he kills a unit by dealing true damage, there’s no way to steal it’s armor…

But, since release of Hive Mind faction (or whatever name they got), we have troops that have conditional stats steal → if enemy survives steal X magic.

@Saltypatra , either description of Piper need fixing -just replacing order of sentences, so that it would steal armor and shift it to magic, and THAN sentence about dealing true damage (which is btw boosted by his magic 😃 )  
or it’s ability needs to be reimplemented to work similiar to those troops from Hive Mind faction
