# (PC) Skill / Ability Confirmation and Cancellation (with Voting Poll)

**URL:** <https://community.gemsofwar.com/t/pc-skill-ability-confirmation-and-cancellation-with-voting-poll/9621>\
**Category:** Feature Requests and Game feedback\
**Created:** [July 15, 2016, 12:01pm UTC](https://community.gemsofwar.com/t/pc-skill-ability-confirmation-and-cancellation-with-voting-poll/9621 "2016-07-15T12:01:15Z")\
**Posts on this page:** 1\
**Showing post:** 4

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**Author:** ![Lyya](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/lyya/32/3650_2.png) [@Lyya](https://community.gemsofwar.com/u/Lyya)\
**Post date:** [July 15, 2016, 7:02pm UTC](https://community.gemsofwar.com/t/pc-skill-ability-confirmation-and-cancellation-with-voting-poll/9621/4 "2016-07-15T19:02:48Z")

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If anything I could imagine a “back” button press at the moment where you’re required to select a target, because of this:

> [@Back That Thang Up!](http://community.gemsofwar.com/t/back-that-thang-up/6878/8):
>
> Generally in user interface design, it is considered bad practice to present the user with choices and not also allow them to cancel their decision. This leads to feelings of being trapped by the game into making one of several bad choices, despite the “teaching a lesson” aspect of planning carefully before selecting. I am in favor of a game design that supports canceling of half-cast spells, even if it gives an “unfair” opportunity to cancel a targetable spell when a similar untargetable one …

But even that’s development time not spent on something cool and new, so… _shrug_

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