# PC/Mobile 3.0.5 Patch Notes

**URL:** <https://community.gemsofwar.com/t/pc-mobile-3-0-5-patch-notes/25899>\
**Category:** Official News\
**Created:** [June 20, 2017, 2:05am UTC](https://community.gemsofwar.com/t/pc-mobile-3-0-5-patch-notes/25899 "2017-06-20T02:05:38Z")\
**Posts on this page:** 1\
**Showing post:** 253

<div class="post-metadata">

**Author:** ![Strat](https://avatars.discourse-cdn.com/v4/letter/s/2bfe46/32.png) [@Strat](https://community.gemsofwar.com/u/Strat)\
**Post date:** [June 29, 2017, 4:41am UTC](https://community.gemsofwar.com/t/pc-mobile-3-0-5-patch-notes/25899/253 "2017-06-29T04:41:22Z")

</div>

> [@Arturo](#):
>
> Khorvash reads differently though and i think that this unity Khorvash is bugged.  
> Khorvash reads: Deal damage to the first 2 enemies. stun them and drain their mana.

Yes, its _VERY_ old “bug” that has been reported multiple times and ignored as with other troops having the same sequence. Its been so long some insist its a design feature.

> [@Console 2.2 Known Issues](http://community.gemsofwar.com/t/console-2-2-known-issues/20662/144):
>
> That is an interesting option, but I disagree. I Don’t know if your from the UK but in American English “Deal x damage to the first enemy, and Silence them”. “Them” does not mean “Silence the next enemy that is below the one you just killed” in this case it would mean “the First enemy” The “design” has a bug, hence my original post. I suppose they could change the wording of the ability if they “designed it that way”

---

_[View the full topic](https://community.gemsofwar.com/t/pc-mobile-3-0-5-patch-notes/25899)._
