# Patch 1.0.9 Preview Part 2

**URL:** <https://community.gemsofwar.com/t/patch-1-0-9-preview-part-2/4296>\
**Category:** Official News\
**Created:** [March 8, 2016, 12:31pm UTC](https://community.gemsofwar.com/t/patch-1-0-9-preview-part-2/4296 "2016-03-08T12:31:41Z")\
**Posts on this page:** 1\
**Showing post:** 74

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**Author:** ![kzintiwife](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/kzintiwife/32/2350_2.png) [@kzintiwife](https://community.gemsofwar.com/u/kzintiwife)\
**Post date:** [March 8, 2016, 4:05pm UTC](https://community.gemsofwar.com/t/patch-1-0-9-preview-part-2/4296/74 "2016-03-08T16:05:15Z")

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a new thread started here: [Difficulty removed from pvp](http://community.gemsofwar.com/t/difficulty-removed-from-pvp/4301)

@mattlistener suggested:  
Maybe a compromise could be unlocking higher pvp difficulties in a given  
week once the player has reached rank 1, assuming they meet the level  
requirement? @Sirrian?

> [@kzintiwife](#):
>
> 1. Did you guys make the values for the PVP “difficulty” changeable server side or only Major update side? Just in case it doesn’t work like you or enough players want so you can change it?

The reason for asking about update only variables and server variables: in terms of arena: can you change it from like 4 wins to 5 wins or whatever to achieve the correct number you guys feel is needed? in terms of treasure maps: if 8 isnt giving the spread of rewards expected can you up it to say 10? in terms of pvp: can you do what was suggested above?

ALso is there a warning that code braker is going to be turned off?

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_[View the full topic](https://community.gemsofwar.com/t/patch-1-0-9-preview-part-2/4296)._
