# Patch 1.0.9 Preview Part 2

**URL:** <https://community.gemsofwar.com/t/patch-1-0-9-preview-part-2/4296>\
**Category:** Official News\
**Created:** [March 8, 2016, 12:31pm UTC](https://community.gemsofwar.com/t/patch-1-0-9-preview-part-2/4296 "2016-03-08T12:31:41Z")\
**Posts on this page:** 1\
**Showing post:** 168

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**Author:** ![kzintiwife](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/kzintiwife/32/2350_2.png) [@kzintiwife](https://community.gemsofwar.com/u/kzintiwife)\
**Post date:** [March 9, 2016, 2:10am UTC](https://community.gemsofwar.com/t/patch-1-0-9-preview-part-2/4296/168 "2016-03-09T02:10:54Z")

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From: [Forced combo breaker in PvP? THAT DOES IT!](http://community.gemsofwar.com/t/forced-combo-breaker-in-pvp-that-does-it/4311)

> [@Forced combo breaker in PvP? THAT DOES IT!](https://community.gemsofwar.com/t/forced-combo-breaker-in-pvp-that-does-it/4311/13):
>
> To address the original point, we’re not really forcing the combo-breaker ON all the time (in PvP), we’re gradually forcing it OFF as you move up ranks.
> 
> This is an essential step in creating the PvP ladders in 2.0 - we can’t really have a sensible ladder if people are playing different games on it.

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_[View the full topic](https://community.gemsofwar.com/t/patch-1-0-9-preview-part-2/4296)._
