# Patch 1.0.9 Arrives!

**URL:** <https://community.gemsofwar.com/t/patch-1-0-9-arrives/4347>\
**Category:** Official News\
**Created:** [March 9, 2016, 11:46pm UTC](https://community.gemsofwar.com/t/patch-1-0-9-arrives/4347 "2016-03-09T23:46:19Z")\
**Posts on this page:** 20\
**Page:** 2

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**Author:** ![MarvelKit](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/marvelkit/32/7072_2.png) [@MarvelKit](https://community.gemsofwar.com/u/MarvelKit)\
**Post date:** [March 10, 2016, 12:30am UTC](https://community.gemsofwar.com/t/patch-1-0-9-arrives/4347/21 "2016-03-10T00:30:41Z")

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And will it reduce the Kingdom power level accordingly?

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**Author:** ![actreal](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/actreal/32/1945_2.png) [@actreal](https://community.gemsofwar.com/u/actreal)\
**Post date:** [March 10, 2016, 12:34am UTC](https://community.gemsofwar.com/t/patch-1-0-9-arrives/4347/22 "2016-03-10T00:34:22Z")

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> [@Rasper](#):
>
> > [@Nimhain](#):
> >
> > Refunds will give you any souls or traitstones you have invested into a troop. The troop resets back to level 1 and loses any unlocked traits.
> 
> Wonder how that would work with the VIP ability that autogrants level 5.
> 
> I’m not VIP, but the coder in me can’t help but ponder situations like that.

I’d code it so all refunds go back to level 1 and the VIP ability has no impact because the troop isn’t new.

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**Author:** ![Nimhain](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/nimhain/32/47049_2.png) [@Nimhain](https://community.gemsofwar.com/u/Nimhain)\
**Post date:** [March 10, 2016, 12:38am UTC](https://community.gemsofwar.com/t/patch-1-0-9-arrives/4347/23 "2016-03-10T00:38:24Z")

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> [@MarvelKit](#):
>
> And will it reduce the Kingdom power level accordingly?

Yes it will

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**Author:** ![MarvelKit](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/marvelkit/32/7072_2.png) [@MarvelKit](https://community.gemsofwar.com/u/MarvelKit)\
**Post date:** [March 10, 2016, 12:39am UTC](https://community.gemsofwar.com/t/patch-1-0-9-arrives/4347/24 "2016-03-10T00:39:10Z")

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Thnx for the reply!

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**Author:** ![Nimhain](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/nimhain/32/47049_2.png) [@Nimhain](https://community.gemsofwar.com/u/Nimhain)\
**Post date:** [March 10, 2016, 12:39am UTC](https://community.gemsofwar.com/t/patch-1-0-9-arrives/4347/25 "2016-03-10T00:39:29Z")

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> [@actreal](#):
>
> I’d code it so all refunds go back to level 1 and the VIP ability has no impact because the troop isn’t new.

Refund resets are not affected by VIP 5 so it does back to level 1.

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**Author:** ![Rasper](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/rasper/32/2363_2.png) [@Rasper](https://community.gemsofwar.com/u/Rasper)\
**Post date:** [March 10, 2016, 12:43am UTC](https://community.gemsofwar.com/t/patch-1-0-9-arrives/4347/26 "2016-03-10T00:43:01Z")

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> [@Nimhain](#):
>
> > [@actreal](#):
> >
> > I’d code it so all refunds go back to level 1 and the VIP ability has no impact because the troop isn’t new.
> 
> Refund resets are not affected by VIP 5 so it does back to level 1.

Cool, I just had this mental image of a Troop being refunded, going to 1, being bolstered to 5, then user hits refund again, back to 1, bolstered to 5… endless exploit for souls.

(I worked in a QA department once upon a time … was my job to think up stuff like this)

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**Author:** ![Mariox](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/mariox/32/6721_2.png) [@Mariox](https://community.gemsofwar.com/u/Mariox)\
**Post date:** [March 10, 2016, 12:48am UTC](https://community.gemsofwar.com/t/patch-1-0-9-arrives/4347/27 "2016-03-10T00:48:19Z")

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Guess it would be possible to code it in a way that it could become an issue. Problem would be spotted quickly in testing.

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**Author:** ![Tacet](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/tacet/32/35_2.png) [@Tacet](https://community.gemsofwar.com/u/Tacet)\
**Post date:** [March 10, 2016, 12:48am UTC](https://community.gemsofwar.com/t/patch-1-0-9-arrives/4347/28 "2016-03-10T00:48:54Z")

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Hey, you added the 30% burn to Bombardier like I suggested. 🙂 Thanks.

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**Author:** ![Freakynation76](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/freakynation76/32/2936_2.png) [@Freakynation76](https://community.gemsofwar.com/u/Freakynation76)\
**Post date:** [March 10, 2016, 12:49am UTC](https://community.gemsofwar.com/t/patch-1-0-9-arrives/4347/29 "2016-03-10T00:49:02Z")

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I like the changes, goblins and true shot get slammed…what will take its place lol. I love the fact the spider is a purple changer now, that’s how I like to play changing the board. Hurry up need to play, sleep is overrated lol.

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**Author:** ![Machiknight](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/machiknight/32/6108_2.png) [@Machiknight](https://community.gemsofwar.com/u/Machiknight)\
**Post date:** [March 10, 2016, 12:53am UTC](https://community.gemsofwar.com/t/patch-1-0-9-arrives/4347/30 "2016-03-10T00:53:47Z")

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Would you guys consider offering refund on gobchomper? With the changes to goblins he became quite a bit less mandatory.

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**Author:** ![utfanx2](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/utfanx2/32/525_2.png) [@utfanx2](https://community.gemsofwar.com/u/utfanx2)\
**Post date:** [March 10, 2016, 1:03am UTC](https://community.gemsofwar.com/t/patch-1-0-9-arrives/4347/31 "2016-03-10T01:03:26Z")

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> [@Sirrian](#):
>
> Chimera
> 
> - Changed Entangle enemy to Burn enemy

> [@Sirrian](#):
>
> ~ Burning and Poison can now kill a troop.

Best change right here. 😍

> [@Sirrian](#):
>
> Lamia
> 
> - Mana cost reduced from 9 to 8
> - Now Gains 8 Mana if an enemy dies

Worst Change. 😰  
I hope troops get less attack from level 15-20, because 3x Lamia teams were scary in 1.08.

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**Author:** ![Eika](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/eika/32/103088_2.png) [@Eika](https://community.gemsofwar.com/u/Eika)\
**Post date:** [March 10, 2016, 1:05am UTC](https://community.gemsofwar.com/t/patch-1-0-9-arrives/4347/32 "2016-03-10T01:05:05Z")

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I just forgot that Gob Chopper also get the attack from goblins using devour. So keep him for now.

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**Author:** ![Esoxnepa](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/esoxnepa/32/1837_2.png) [@Esoxnepa](https://community.gemsofwar.com/u/Esoxnepa)\
**Post date:** [March 10, 2016, 1:08am UTC](https://community.gemsofwar.com/t/patch-1-0-9-arrives/4347/33 "2016-03-10T01:08:08Z")

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> [@utfanx2](#):
>
> > [@Sirrian](#):
> >
> > Lamia
> > 
> > - Mana cost reduced from 9 to 8
> > - Now Gains 8 Mana if an enemy dies
> 
> Worst Change. 😰

Empowered that can refill itself. This sounds like such a bad idea. I guess we’ll see.

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**Author:** ![Macawi](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/macawi/32/21289_2.png) [@Macawi](https://community.gemsofwar.com/u/Macawi)\
**Post date:** [March 10, 2016, 1:09am UTC](https://community.gemsofwar.com/t/patch-1-0-9-arrives/4347/34 "2016-03-10T01:09:13Z")

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> [@Esoxnepa](#):
>
> Empowered that can refill itself. This sounds like such a bad idea. I guess we’ll see.

I hated running into a team with 3X Lamia before, now that troop may take over for all the ts/skullies

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**Author:** ![actreal](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/actreal/32/1945_2.png) [@actreal](https://community.gemsofwar.com/u/actreal)\
**Post date:** [March 10, 2016, 1:12am UTC](https://community.gemsofwar.com/t/patch-1-0-9-arrives/4347/35 "2016-03-10T01:12:07Z")

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> [@utfanx2](#):
>
> I hope troops get less attack from level 15-20, because 3x Lamia teams were scary in 1.08.

Two Attack bonus Kingdoms were changed to something else, so for high level players everything has 2 less Attack straight up.

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**Author:** ![Gouki](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/gouki/32/22405_2.png) [@Gouki](https://community.gemsofwar.com/u/Gouki)\
**Post date:** [March 10, 2016, 1:12am UTC](https://community.gemsofwar.com/t/patch-1-0-9-arrives/4347/36 "2016-03-10T01:12:53Z")

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What is it that i am missing about Goblins in the notes ? The only Goblin change i see is the Zeajin team bonus change that might arguably be better now than it was before.

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**Author:** ![MarvelKit](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/marvelkit/32/7072_2.png) [@MarvelKit](https://community.gemsofwar.com/u/MarvelKit)\
**Post date:** [March 10, 2016, 1:13am UTC](https://community.gemsofwar.com/t/patch-1-0-9-arrives/4347/37 "2016-03-10T01:13:20Z")

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Did I miss something? Haven’t read anything at all about goblins.

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**Author:** ![Macawi](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/macawi/32/21289_2.png) [@Macawi](https://community.gemsofwar.com/u/Macawi)\
**Post date:** [March 10, 2016, 1:14am UTC](https://community.gemsofwar.com/t/patch-1-0-9-arrives/4347/38 "2016-03-10T01:14:26Z")

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~ Zaejin Team Bonus- has changed from +10 Life for 4 troops to +4 Life and +3 Attack for 4 troops.

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**Author:** ![MarvelKit](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/marvelkit/32/7072_2.png) [@MarvelKit](https://community.gemsofwar.com/u/MarvelKit)\
**Post date:** [March 10, 2016, 1:16am UTC](https://community.gemsofwar.com/t/patch-1-0-9-arrives/4347/39 "2016-03-10T01:16:12Z")

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So they’re getting even stronger with skulls AND still retain their extra turns. I won’t dispose of any Gob Chomper just yet.

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**Author:** ![AnalSwordfish](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/analswordfish/32/9022_2.png) [@AnalSwordfish](https://community.gemsofwar.com/u/AnalSwordfish)\
**Post date:** [March 10, 2016, 1:16am UTC](https://community.gemsofwar.com/t/patch-1-0-9-arrives/4347/40 "2016-03-10T01:16:53Z")

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I read this as more of a boon than bane.

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