# Noticed an issue with Druid

**URL:** <https://community.gemsofwar.com/t/noticed-an-issue-with-druid/54440>\
**Category:** Feature Requests and Game feedback\
**Created:** [April 23, 2019, 11:45pm UTC](https://community.gemsofwar.com/t/noticed-an-issue-with-druid/54440 "2019-04-23T23:45:42Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![jzg](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jzg/32/53451_2.png) [@jzg](https://community.gemsofwar.com/u/jzg)\
**Post date:** [April 24, 2019, 12:02am UTC](https://community.gemsofwar.com/t/noticed-an-issue-with-druid/54440/2 "2019-04-24T00:02:13Z")

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Yes, all troops with “do 1 damage to adjacent” were changed in most recent patch, but card text is still the same.

> [@4.3 Update (Patch Notes)](https://community.gemsofwar.com/t/4-3-update-patch-notes/53514/1):
>
> **Balance Changes**
> 
> _Splash Damage_  
> Minor splash damage which would deal damage to an enemy and 1 damage to adjacent Enemies, has been renamed to light splash damage, and now deals 25% of the spell’s damage to adjacent Enemies. The following troops and weapons have been affected by this change:
> 
> - Druid
> 
> - Giant’s Mace
> 
> - Goblin Rocket
> 
> - Mace of Malice
> 
> - Nature’s Wrath
> 
> - Priest’s Hammer
> 
> - Rending Affix
> 
> - Rhynax
> 
> - Siege Tower
> 
> - The Stonehammer
> 
> - Watcher

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_[View the full topic](https://community.gemsofwar.com/t/noticed-an-issue-with-druid/54440)._
