# Notes from Dev Q&A

**URL:** <https://community.gemsofwar.com/t/notes-from-dev-q-a/69742>\
**Category:** Gameplay Chat (General)\
**Created:** [April 29, 2021, 3:40am UTC](https://community.gemsofwar.com/t/notes-from-dev-q-a/69742 "2021-04-29T03:40:48Z")\
**Posts on this page:** 1\
**Showing post:** 4

<div class="post-metadata">

**Author:** ![Magnusimus](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/magnusimus/32/50652_2.png) [@Magnusimus](https://community.gemsofwar.com/u/Magnusimus)\
**Post date:** [April 29, 2021, 4:32am UTC](https://community.gemsofwar.com/t/notes-from-dev-q-a/69742/4 "2021-04-29T04:32:09Z")

</div>

> [@Snooj](#):
>
> No plan on changing the effected troop’s health like with transform.

So then how is this a debuff, exactly?

Did the devs seem at all willing to acknowledge how many players don’t consider lycanthropy to be a good game mechanic as-is _irrespective_ of the fact it is currently buggy?

Or is the “bullet point takeaway” just

- _Players don’t like lycanthropy because it is crashing the game_

Because that…is not the sum total of even the **constructive** feedback.

---

_[View the full topic](https://community.gemsofwar.com/t/notes-from-dev-q-a/69742)._
