# \[Not a bug\] True damage dealt to a troop with reflect status effect reflected back as normal damage, should be true damage

**URL:** <https://community.gemsofwar.com/t/not-a-bug-true-damage-dealt-to-a-troop-with-reflect-status-effect-reflected-back-as-normal-damage-should-be-true-damage/61052>\
**Category:** Bug Reports\
**Created:** [January 29, 2020, 7:38pm UTC](https://community.gemsofwar.com/t/not-a-bug-true-damage-dealt-to-a-troop-with-reflect-status-effect-reflected-back-as-normal-damage-should-be-true-damage/61052 "2020-01-29T19:38:42Z")\
**Posts on this page:** 1\
**Showing post:** 10

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**Author:** ![Fourdottwoone](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/fourdottwoone/32/66655_2.png) [@Fourdottwoone](https://community.gemsofwar.com/u/Fourdottwoone)\
**Post date:** [January 31, 2020, 12:05pm UTC](https://community.gemsofwar.com/t/not-a-bug-true-damage-dealt-to-a-troop-with-reflect-status-effect-reflected-back-as-normal-damage-should-be-true-damage/61052/10 "2020-01-31T12:05:28Z")

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> [@redmist](#):
>
> That’s taken from [the GoW Status Effects page.](https://gemsofwar.zendesk.com/hc/en-us/articles/115000335886)
> 
> If that stated “… reflected back as **regular** damage to the enemy who caused the damage.” then we’d all know where we stand.

Maybe they’ll improve that page one day. This is taken from the patch notes:

> [@4.5 Update Patch Notes](https://community.gemsofwar.com/t/4-5-update-patch-notes/57370/1):
>
> Reflect damage is rounded down, however Reflect will always deal a minimum of least 1 damage (even if the damage that triggered it was 1). Reflect damage is counted as special damage, so damage reduction traits such as Armored or Spell Armor will not apply to the damage dealt by Reflect.

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