# \[Not a bug\] Reflect with Lethal

**URL:** https://community.gemsofwar.com/t/not-a-bug-reflect-with-lethal/61399
**Category:** Bug Reports
**Created:** [February 14, 2020, 5:44pm UTC](https://community.gemsofwar.com/t/not-a-bug-reflect-with-lethal/61399 "2020-02-14T17:44:13Z")
**Posts on this page:** 1
**Showing post:** 3

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### Author: ![Jonathan](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jonathan/32/66724_2.png) [@Jonathan](https://community.gemsofwar.com/u/Jonathan)
#### Post date: [February 14, 2020, 9:13pm UTC](https://community.gemsofwar.com/t/not-a-bug-reflect-with-lethal/61399/3 "2020-02-14T21:13:28Z")

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> [@4.7.5 Update](https://community.gemsofwar.com/t/4-7-5-update/60879/1):
>
> We have fixed an issue where Spells that eliminate all Armor (like Mang or Fleshripper) vs. Reflected Troops, reflect the Armor removed as Lethal Damage. This fix does not affect Spells that only eliminate part of the Armor (like Bone Dragon or Golem), nor will it stop reflecting lethal damage effects (like Assassinate or Bullseye traits).

🙂 ¯\_(ツ)\_/¯

There are a bunch of old threads debating whether or not it _should_ happen or not, as well 🙂 (or trying to work out what happened when they suddenly died against a troop with Infernal Armor or similar, e.g. Gloom Leaf).

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_[View the full topic](https://community.gemsofwar.com/t/not-a-bug-reflect-with-lethal/61399)._
