# \[NOT A BUG\]\[IT IS A BUG\] Archer vs. infernal armor

**URL:** <https://community.gemsofwar.com/t/not-a-bug-it-is-a-bug-archer-vs-infernal-armor/75173>\
**Category:** Bug Reports\
**Created:** [April 25, 2022, 6:09pm UTC](https://community.gemsofwar.com/t/not-a-bug-it-is-a-bug-archer-vs-infernal-armor/75173 "2022-04-25T18:09:00Z")\
**Posts on this page:** 1\
**Showing post:** 12

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**Author:** ![ANGI](https://avatars.discourse-cdn.com/v4/letter/a/8dc957/32.png) [@ANGI](https://community.gemsofwar.com/u/ANGI)\
**Post date:** [April 26, 2022, 11:13pm UTC](https://community.gemsofwar.com/t/not-a-bug-it-is-a-bug-archer-vs-infernal-armor/75173/12 "2022-04-26T23:13:07Z")

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yes, lethal damage does dispel first since patch 4.6

> [@4.6 Update Patch Notes](https://community.gemsofwar.com/t/4-6-update-patch-notes/58568):
>
> Originally published at: [4.6 Update – Gems of War](https://gemsofwar.com/4-6-update/) New Explore [[image]](https://gemsofwar.com/wp-content/uploads/2019/10/New-Explore.jpg) Explore has been reworked with a new system. Explore will still remain the most efficient method for getting Traitstones, and while there is no nerf to Traitstone farming, end-game Players can optimize it a tiny bit further with the new system. Explores are now organized into an “Explore Run” – a series of 5-6 battles that play with a chosen difficulty, and drop loot based on that difficulty. Explore Runs ar…

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