# (Not a bug) Cumulative chance?

**URL:** <https://community.gemsofwar.com/t/not-a-bug-cumulative-chance/53153>\
**Category:** Bug Reports\
**Created:** [March 20, 2019, 5:34am UTC](https://community.gemsofwar.com/t/not-a-bug-cumulative-chance/53153 "2019-03-20T05:34:12Z")\
**Posts on this page:** 12\
**Page:** 1

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**Author:** ![Smiling\_Spectre1](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/smiling_spectre1/32/7204_2.png) [@Smiling\_Spectre1](https://community.gemsofwar.com/u/Smiling_Spectre1)\
**Post date:** [March 20, 2019, 5:34am UTC](https://community.gemsofwar.com/t/not-a-bug-cumulative-chance/53153/1 "2019-03-20T05:34:12Z")

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**Platform, device version and operating system:**  
Windows 10 x64

**Screenshot or image:**

 ![image](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/e/9/e9fe1bc2ca69420229cba3be811c95869cbc77d2.jpeg)  
**What you were expecting to happen, and what actually happened:**  
My Greed was muted at the start of battle. And never ever recovered. Initially I thought it’s about re-new mute, but it’s more than 10 turns already without muting troop (draining brown+boosting shield gives enemy nasty pair), and Greed _still_ not recovered! Granted, it receive Stun now and then, but not Silence. As if they share counters or something.

**How often does this happen? When did it begin happening?**  
I see it first time, but Stun+Silence is quite rare combination.

**Steps to make it happen again**  
I dunno, but…

1. Enter combat with Muting and Stunning troops.
2. Get Silence and Stun.

Maybe.

P.S. And when it _recovered_ after all, it was both Stun+Silence clear. So I keep my suspicions.

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**Author:** ![Grundulum](https://avatars.discourse-cdn.com/v4/letter/g/82dd89/32.png) [@Grundulum](https://community.gemsofwar.com/u/Grundulum)\
**Post date:** [March 20, 2019, 5:37am UTC](https://community.gemsofwar.com/t/not-a-bug-cumulative-chance/53153/2 "2019-03-20T05:37:55Z")

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Do you think it’s only silence and stun? So you aren’t worried about, say, burning/stun, or silence/faerie fire?

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**Author:** ![awryan](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/awryan/32/74650_2.png) [@awryan](https://community.gemsofwar.com/u/awryan)\
**Post date:** [March 20, 2019, 5:50am UTC](https://community.gemsofwar.com/t/not-a-bug-cumulative-chance/53153/3 "2019-03-20T05:50:20Z")

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What was the full team that you faced?

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**Author:** ![noob](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/noob/32/54823_2.png) [@noob](https://community.gemsofwar.com/u/noob)\
**Post date:** [March 20, 2019, 5:52am UTC](https://community.gemsofwar.com/t/not-a-bug-cumulative-chance/53153/4 "2019-03-20T05:52:50Z")

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When you receive another negative effect, it resets your chance to cleanse to 10%  
When you cleanse you get rid of all negative effects at once, not one by one

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**Author:** ![Smiling\_Spectre1](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/smiling_spectre1/32/7204_2.png) [@Smiling\_Spectre1](https://community.gemsofwar.com/u/Smiling_Spectre1)\
**Post date:** [March 20, 2019, 6:25am UTC](https://community.gemsofwar.com/t/not-a-bug-cumulative-chance/53153/5 "2019-03-20T06:25:23Z")

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And that exactly means “They share counter”. That is definitely looks very wrong. But I’ll wait for the explanation from the team.

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**Author:** ![awryan](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/awryan/32/74650_2.png) [@awryan](https://community.gemsofwar.com/u/awryan)\
**Post date:** [March 20, 2019, 6:32am UTC](https://community.gemsofwar.com/t/not-a-bug-cumulative-chance/53153/6 "2019-03-20T06:32:43Z")

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> [@Smiling\_Spectre1](#):
>
> And that exactly means “They share counter”. That is definitely looks very wrong. But I’ll wait for the explanation from the team.

All the negative statuses cleansing at once could be intended. I know I put it on @Ozball’s radar at least 16 months ago.

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**Author:** ![Kafka](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/kafka/32/33529_2.png) [@Kafka](https://community.gemsofwar.com/u/Kafka)\
**Post date:** [March 21, 2019, 5:21am UTC](https://community.gemsofwar.com/t/not-a-bug-cumulative-chance/53153/7 "2019-03-21T05:21:29Z")

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Hey, this is working as intended.

Each time you gain a new negative status effect it resets the 10% cumulative chance of the troop being cleansed.

When a status effect is cleansed, they are all cleansed at the same time.

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**Author:** ![Grundulum](https://avatars.discourse-cdn.com/v4/letter/g/82dd89/32.png) [@Grundulum](https://community.gemsofwar.com/u/Grundulum)\
**Post date:** [March 21, 2019, 5:37am UTC](https://community.gemsofwar.com/t/not-a-bug-cumulative-chance/53153/8 "2019-03-21T05:37:20Z")

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Yuck. Is there any chance you could revisit this in the future? Make statuses separate?

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**Author:** ![Kafka](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/kafka/32/33529_2.png) [@Kafka](https://community.gemsofwar.com/u/Kafka)\
**Post date:** [March 21, 2019, 5:55am UTC](https://community.gemsofwar.com/t/not-a-bug-cumulative-chance/53153/9 "2019-03-21T05:55:54Z")

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It’s always worked like this but never say never? No promises but I’ll pass the feedback on.

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**Author:** ![Jonathan](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jonathan/32/66724_2.png) [@Jonathan](https://community.gemsofwar.com/u/Jonathan)\
**Post date:** [March 21, 2019, 6:07am UTC](https://community.gemsofwar.com/t/not-a-bug-cumulative-chance/53153/10 "2019-03-21T06:07:27Z")

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I beliebe in you.

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<div class="post-metadata">

**Author:** ![Smiling\_Spectre1](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/smiling_spectre1/32/7204_2.png) [@Smiling\_Spectre1](https://community.gemsofwar.com/u/Smiling_Spectre1)\
**Post date:** [March 21, 2019, 7:03pm UTC](https://community.gemsofwar.com/t/not-a-bug-cumulative-chance/53153/11 "2019-03-21T19:03:33Z")

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> [@Kafka](#):
>
> Hey, this is working as intended.

Thank you for the answer, Kafka

It’s totally non-intuitive, and became a thing only recently, when there are _many_ such effects (so chance to get several at once dramatically increased). And no, I don’t think it’s right, because it makes some effects too overpowered without real reason. Like Death Mark, for example, and Hunter’s Mark too. Pass this to the team, please.

P.S. Hmm, what about Curse? It specifically says that it’s resets cumulative chances (so I thought it is its specific effect), and also “reduces it”. What it means? It’s 5% cumulative chance after that or what, can you explain, please?

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<div class="post-metadata">

**Author:** ![Jonathan](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jonathan/32/66724_2.png) [@Jonathan](https://community.gemsofwar.com/u/Jonathan)\
**Post date:** [March 22, 2019, 8:33am UTC](https://community.gemsofwar.com/t/not-a-bug-cumulative-chance/53153/12 "2019-03-22T08:33:10Z")

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> [@Smiling\_Spectre1](#):
>
> P.S. Hmm, what about Curse? It specifically says that it’s resets cumulative chances (so I thought it is its specific effect), and also “reduces it”. What it means? It’s 5% cumulative chance after that or what, can you explain, please?

Mm, that’s true, and I’d kind of forgotten. One of the things that I thought made Curse unique and special was resetting the cumulative chance. Knowing that every other negative status effect applied (or reapplied?) does the same thing, makes it less so in my eyes 😛.

Specifically mentioning it, as @Smiling_Spectre1 pointed out, is therefore redundant (but perhaps necessary due to it’s unintuitiveness).

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@Smiling_Spectre1, yes - after Curse has been applied, the cumulative chance goes up by 5%, instead of 10%, as I understand.
