# No more extra turn on 4 gem matches

**URL:** <https://community.gemsofwar.com/t/no-more-extra-turn-on-4-gem-matches/83888>\
**Category:** Feature Requests and Game feedback\
**Created:** [April 15, 2024, 1:43pm UTC](https://community.gemsofwar.com/t/no-more-extra-turn-on-4-gem-matches/83888 "2024-04-15T13:43:31Z")\
**Posts on this page:** 1\
**Showing post:** 19

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**Author:** ![Marbles](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/marbles/32/97615_2.png) [@Marbles](https://community.gemsofwar.com/u/Marbles)\
**Post date:** [April 20, 2024, 4:48am UTC](https://community.gemsofwar.com/t/no-more-extra-turn-on-4-gem-matches/83888/19 "2024-04-20T04:48:33Z")

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> [@Wolfchadren](#):
>
> Though if you can help brainstorm and come up with something that’s appreciated as well.

We have a thread on ideas to correct the PvP mode itself. Here’s the thread: [Fixing PvP (the mode itself)](https://community.gemsofwar.com/t/fixing-pvp-the-mode-itself/83812)

I’ll put the idea in as “Make extra turns harder in PvP”. Honestly, it’s possible to have a nerf _only_ happen in a specific mode. For example, a troop or class could be weaker in PvP but function normally everywhere else. Yes that idea is in the thread already! If not, it will be shortly. I need to look over the list again.

Anyway, feel free to comment on ideas we already have, expand on them, or post new ones!

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