# No heroism scroll in tower of doom

**URL:** <https://community.gemsofwar.com/t/no-heroism-scroll-in-tower-of-doom/48449>\
**Category:** Feature Requests and Game feedback\
**Created:** [November 5, 2018, 8:54pm UTC](https://community.gemsofwar.com/t/no-heroism-scroll-in-tower-of-doom/48449 "2018-11-05T20:54:15Z")\
**Posts on this page:** 1\
**Showing post:** 36

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**Author:** ![Jonathan](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jonathan/32/66724_2.png) [@Jonathan](https://community.gemsofwar.com/u/Jonathan)\
**Post date:** [November 9, 2018, 3:50am UTC](https://community.gemsofwar.com/t/no-heroism-scroll-in-tower-of-doom/48449/36 "2018-11-09T03:50:48Z")

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> [@Rickygervais](#):
>
> Also the win isn’t suppose to be a question of luck but a question of skills, coordination and communication

> [@Rickygervais](#):
>
> The amount of heroism , luck, fireball and power should be the same for every guild.

I do agree with this, for the most part. Some info from another thread

> [@Tower of Doom, First Impressions](https://community.gemsofwar.com/t/tower-of-doom-first-impressions/48410/160):
>
> Since we know Salty is watching the thread, I have a few more unsolicited opinions to contribute: I was mistaken about the frequency of Luck scrolls, so I didn’t understand their importance. I thought they were randomly seeded within a guild, such that only a few players would encounter one even if everyone completed all 100 rooms. This makes them useful as tiebreakers on the leaderboard. What they actually are is randomly placed for the entire guild once every five floors (or so—it probably …

suggests that Luck scrolls are more evenly distributed, but I agree that Heroism/Fireball scrolls should be, too, for the sake of leaderboard (or even just guild reward) fairness.

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