# Night Hag / Giant Toad issue - Transforms to Level 10 instead of Level 12 (Fixed in future)

**URL:** <https://community.gemsofwar.com/t/night-hag-giant-toad-issue-transforms-to-level-10-instead-of-level-12-fixed-in-future/52710>\
**Category:** Bug Reports\
**Created:** [March 7, 2019, 4:50pm UTC](https://community.gemsofwar.com/t/night-hag-giant-toad-issue-transforms-to-level-10-instead-of-level-12-fixed-in-future/52710 "2019-03-07T16:50:41Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![Maxx](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/maxx/32/50891_2.png) [@Maxx](https://community.gemsofwar.com/u/Maxx)\
**Post date:** [March 7, 2019, 5:49pm UTC](https://community.gemsofwar.com/t/night-hag-giant-toad-issue-transforms-to-level-10-instead-of-level-12-fixed-in-future/52710/2 "2019-03-07T17:49:44Z")

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This was changed in 4.1

> [@4.1 Patch Notes](https://community.gemsofwar.com/t/4-1-patch-notes/47785/1):
>
> When a transform spell targets an enemy, it will now transform the target into the creature of half its original level, rather than a predetermined level

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_[View the full topic](https://community.gemsofwar.com/t/night-hag-giant-toad-issue-transforms-to-level-10-instead-of-level-12-fixed-in-future/52710)._
