# Next weeks Guild Wars

**URL:** <https://community.gemsofwar.com/t/next-weeks-guild-wars/87915>\
**Category:** Support\
**Created:** [June 12, 2025, 2:41am UTC](https://community.gemsofwar.com/t/next-weeks-guild-wars/87915 "2025-06-12T02:41:32Z")\
**Posts on this page:** 1\
**Showing post:** 5

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**Author:** ![xolid99](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/xolid99/32/66856_2.png) [@xolid99](https://community.gemsofwar.com/u/xolid99)\
**Post date:** [June 12, 2025, 11:35am UTC](https://community.gemsofwar.com/t/next-weeks-guild-wars/87915/5 "2025-06-12T11:35:52Z")

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Thanks for the info.

I posted this after first GW. On the release of guild wars, there were two posts that suggested that you would be improving guild wars and listening to feedback. The info given is mostly about fixing issues created post beta.

The whole point of guild wars is currently lost with this iteration. I cannot even tell if one of my guildees is even playing, let alone know how they did or where they battled. There was a lot of information released to try and show how to play, but as a GL will know, trying to summarise and get players to fully grasp it has been a real challenge.

And then it’s hollow. No idea if your defence won, no idea who played where, who even played, who scored more than who, who followed the sets/maps rules and on. It’s like a golf course without any greens. Great shot on the fairway, but did I beat par?

We absolutely are crying out for the interaction aspect we used to have with the old guild wars, the inter guild competition, action and struggles/successes. Then we will eventually get competition vs accurate peers, which was also a good thing about the old version, but none of that actually works without inter guild information. When Guild Wars is on, there is almost zero data that helps, when it’s done, there is nothing.

Can you tell us what they are doing about the mode itself and what suggestions they are looking at?

> [@Guild Wars Reforged Feedback](https://community.gemsofwar.com/t/guild-wars-reforged-feedback/87420/186):
>
> Pros Some strategy Good for guild interaction Guild Wars Some positivity for team creation on offence. The leaderboard appears to be the only leaderboard in the game where players can’t pay to win by spending cash or sigils on extra battles. The maps are a good idea. Opt in and out for lovers or haters. Variety of teams on defence. Fundamental core flaws A lot has been said in the thread, I will just try and summarise. After 17 months break, it’s been rushed back. …

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_[View the full topic](https://community.gemsofwar.com/t/next-weeks-guild-wars/87915)._
