# New troop maybe?

**URL:** <https://community.gemsofwar.com/t/new-troop-maybe/17275>\
**Category:** Feature Requests and Game feedback\
**Created:** [December 25, 2016, 8:58pm UTC](https://community.gemsofwar.com/t/new-troop-maybe/17275 "2016-12-25T20:58:57Z")\
**Posts on this page:** 6\
**Page:** 1

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**Author:** ![Sobba](https://avatars.discourse-cdn.com/v4/letter/s/d2c977/32.png) [@Sobba](https://community.gemsofwar.com/u/Sobba)\
**Post date:** [December 25, 2016, 8:58pm UTC](https://community.gemsofwar.com/t/new-troop-maybe/17275/1 "2016-12-25T20:58:57Z")

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Me and my brother Lost power in the house, due to a storm. so we randomly started talking about Gems of War ! and we came across many ideas for new troops. we have plenty in our cookie jar, but i want to see if you guys like the First troop. and if so… ill be glady to share the rest.

**Name** : Pirate Ship  
**Type** : Construct/Mech  
**Effect** : Create 8 brown gems, and deal 10 damage to a Random Enemy. If Enemy Dies, Summon a level 10 ship cannon.(+1)  
**Mana Cost** : (Blue/Brown 16) but if , mythic Blue Brown and Purple with 24 mana cost.  
**Traits** : Construct Bond, Water Link, " **Bombard** (If an ally dies, deal damage, randomly split amongst enemies boosted by its attack. (3:1 ratio) “including himself if he dies”.  
**Rarity** : Lengendary/Mythic  
**Kingdom** : Blackhawk

**Spell Name** : Repel Boarders

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**Author:** ![Rasper](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/rasper/32/2363_2.png) [@Rasper](https://community.gemsofwar.com/u/Rasper)\
**Post date:** [December 25, 2016, 9:12pm UTC](https://community.gemsofwar.com/t/new-troop-maybe/17275/2 "2016-12-25T21:12:41Z")

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Would go really well with self-expoding bombots.

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**Author:** ![Sobba](https://avatars.discourse-cdn.com/v4/letter/s/d2c977/32.png) [@Sobba](https://community.gemsofwar.com/u/Sobba)\
**Post date:** [December 28, 2016, 5:15am UTC](https://community.gemsofwar.com/t/new-troop-maybe/17275/3 "2016-12-28T05:15:31Z")

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More troops, i’ve came up with. made by me.

**TROOP #2**

**Name** : Orelitrus  
**Type** : Elemental/Daemon  
**Effect** : Remove all skulls from the field. Create 5 Red Gems, and 5 Brown Gems, boosted by the Number of Skulls Removed - 3:1 Ratio. Burn a Random Enemy.  
**Mana Cost** : (brown/Blue 18)  
**Traits** : Elemental Bond, Pyromania, **Magma Coat** (Gain 1 life and armor, when matching red or brown gems.)  
**Rarity:** : Legendary  
**Kingdom** : Broken Spire

**Spell Name** : Lava Spill

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**Author:** ![Jainus](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jainus/32/34949_2.png) [@Jainus](https://community.gemsofwar.com/u/Jainus)\
**Post date:** [December 28, 2016, 6:27am UTC](https://community.gemsofwar.com/t/new-troop-maybe/17275/4 "2016-12-28T06:27:11Z")

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Hey, welcome. Nice ideas.

Honest feedback from me:

Pirate Ship: cool concept, I think we can do far more with it. Wouldn’t be a mech unless you meant a robot ship, which isn’t very pirate-like. Maybe needs rogue type as well. Spell has a few problems: 10 gems is too many to make, 9 is the highest number that works. This would self charge too. But then it doesn’t do anything unless there’s a space for the cannon summon. I’d rework as: summon a ship cannon, create 8 brown gems, deal x shots of (magic stat) damage to random enemies, where x is number of friendly ship cannon plus two. Mana cost needs to be about 16. Third trait: I’m suspicious - cool idea but I think could be abused and be over-powered - maybe a fixed amount of damage (5?) to all enemies is better. Oh, don’t like the spell name ‘ironed protocol’ either - think you mean ‘iron’ not ‘ironed’ (unless someone took the creases out?) and ‘protocol’ sounds too scientific to me. For that spell, maybe ‘Bombardment’ or ‘Repel Boarders’ work.

Orelitrus: hmmmm. Cool idea, but we’ve a lot of fire demon things kicking around and I wouldn’t rush to make another. Spell: nice idea, but having gems created scale up is risky. Move ratio to 3:1 maybe. Even then, possible combos with Sheggra and IK make me wary. Also we have red/yellow and blue/green pair gem creators already, brown/purple is the missing one. All that said, the spell needs to do more for an 18 mana cost: maybe damage, maybe burn stuff. Third trait: nice, that works well.

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**Author:** ![Sobba](https://avatars.discourse-cdn.com/v4/letter/s/d2c977/32.png) [@Sobba](https://community.gemsofwar.com/u/Sobba)\
**Post date:** [December 28, 2016, 7:36am UTC](https://community.gemsofwar.com/t/new-troop-maybe/17275/5 "2016-12-28T07:36:57Z")

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I’ve made a few changes and thanks for your honest feed back… it’ll help me create much better ideas. :}

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**Author:** ![Sobba](https://avatars.discourse-cdn.com/v4/letter/s/d2c977/32.png) [@Sobba](https://community.gemsofwar.com/u/Sobba)\
**Post date:** [December 28, 2016, 7:45am UTC](https://community.gemsofwar.com/t/new-troop-maybe/17275/6 "2016-12-28T07:45:46Z")

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TROOP #3

**Name:** Heismane  
**Type** : Merfolk/Monster  
**Effect:** Stun and Disease, the strongest enemy. Deal 3 damage to all enemies, boosted by Merfolk Aliies (x3 ratio)  
**Mana Cost** : (Yellow/Purple 12)  
\*\*Traits:\*\*Merfolk Bond, Armored, Virulence  
**Rarity:** Ultra Rare  
**Kingdom:** Blighted Lands

**Spell Name:** Trophy Disease
