# New Trait:Eagle Eye/Sniper

**URL:** <https://community.gemsofwar.com/t/new-trait-eagle-eye-sniper/80765>\
**Category:** Feature Requests and Game feedback\
**Created:** [August 2, 2023, 3:23am UTC](https://community.gemsofwar.com/t/new-trait-eagle-eye-sniper/80765 "2023-08-02T03:23:00Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![WishKiller](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/wishkiller/32/36914_2.png) [@WishKiller](https://community.gemsofwar.com/u/WishKiller)\
**Post date:** [August 2, 2023, 3:23am UTC](https://community.gemsofwar.com/t/new-trait-eagle-eye-sniper/80765/1 "2023-08-02T03:23:00Z")

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Able to target stealthy enemies

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**Author:** ![Stratelier](https://avatars.discourse-cdn.com/v4/letter/s/977dab/32.png) [@Stratelier](https://community.gemsofwar.com/u/Stratelier)\
**Post date:** [August 2, 2023, 3:34am UTC](https://community.gemsofwar.com/t/new-trait-eagle-eye-sniper/80765/2 "2023-08-02T03:34:21Z")

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We already have it, it’s called Stun.

> **some examples**
>
> - Warpriest class, fully traited - 50% chance to Stun a random enemy at start of each turn
> - Emperor Korvash, fully traited - Stuns random enemy when matching 4 gems
> - Basilisk, fully traited - Stuns random enemy when matching Brown gems
> - “Knockout” trait - inflicts Stun when matching Skulls (effectively bypassing skull reduction / evasion traits on most enemies)
> - “Impact” class talent (Sentinel, Monk, Elementalist, etc) - Stuns first enemy when receiving skull damage from them (even if the damage was blocked by Barrier)
> - Amauru - Curse+Stun combo (i.e. bypasses normal Stun immunity)
> 
> Note that because Amauru selects a target of your choice obviously it can’t target a Stealthy opponent. But spells that pick a target automatically can certainly disable an opponent’s Stealthy:
> 
> - Emperor Korvash, spell: Stuns first 2 opponents
> - King Highforge, spell: stuns last 2 opponents
> 
> For full details, use the Filter option with “Spell Effect: Stun” to see what you have available.

Also, “Eagle Eye” is an already existing trait (Harpy Eagle, Savage Hunter, etc) – inflict Hunter’s Mark when matching Skulls (thus, effectively doubling Skull damage when the first enemy isn’t Blessed / Barriered / immune to Hunter’s Mark).
