# New Trait (consider): Taunt (also added Deflect)

**URL:** <https://community.gemsofwar.com/t/new-trait-consider-taunt-also-added-deflect/53382>\
**Category:** Feature Requests and Game feedback\
**Created:** [March 28, 2019, 9:27pm UTC](https://community.gemsofwar.com/t/new-trait-consider-taunt-also-added-deflect/53382 "2019-03-28T21:27:44Z")\
**Posts on this page:** 1\
**Showing post:** 5

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**Author:** ![Rickygervais](https://avatars.discourse-cdn.com/v4/letter/r/b77776/32.png) [@Rickygervais](https://community.gemsofwar.com/u/Rickygervais)\
**Post date:** [March 29, 2019, 10:36pm UTC](https://community.gemsofwar.com/t/new-trait-consider-taunt-also-added-deflect/53382/5 "2019-03-29T22:36:04Z")

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I like the idea it make think about a troop i wanted to see but got bad feedbacks

> [@New troop Bodyguard](https://community.gemsofwar.com/t/new-troop-bodyguard/34939):
>
> This is simple, you can put this guy in the slot you want and he will take skull and magic damage at the place of the targeted troop Of course it will work if only 1 troop is attacked

I know it’s not the same but it’s similar

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_[View the full topic](https://community.gemsofwar.com/t/new-trait-consider-taunt-also-added-deflect/53382)._
