# New strength rating

**URL:** <https://community.gemsofwar.com/t/new-strength-rating/13025>\
**Category:** Feature Requests and Game feedback\
**Created:** [September 28, 2016, 2:34am UTC](https://community.gemsofwar.com/t/new-strength-rating/13025 "2016-09-28T02:34:31Z")\
**Posts on this page:** 6\
**Page:** 1

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**Author:** ![redtiger7](https://avatars.discourse-cdn.com/v4/letter/r/4da419/32.png) [@redtiger7](https://community.gemsofwar.com/u/redtiger7)\
**Post date:** [September 28, 2016, 2:34am UTC](https://community.gemsofwar.com/t/new-strength-rating/13025/1 "2016-09-28T02:34:31Z")

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Can we please have a new method of calculating a team’s strength rating that’s more reflective of a team’s strength. I am so sick of choosing opponents who I assume are an equal match, only to walk into the battle and see they all have 50 life or 20 attack, and I’m totally outclassed.

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**Author:** ![Draprion](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/draprion/32/8238_2.png) [@Draprion](https://community.gemsofwar.com/u/Draprion)\
**Post date:** [September 28, 2016, 2:53am UTC](https://community.gemsofwar.com/t/new-strength-rating/13025/2 "2016-09-28T02:53:00Z")

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there’s an easy solution, pay the 50 gold to view the lineup.

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**Author:** ![redtiger7](https://avatars.discourse-cdn.com/v4/letter/r/4da419/32.png) [@redtiger7](https://community.gemsofwar.com/u/redtiger7)\
**Post date:** [September 28, 2016, 3:23pm UTC](https://community.gemsofwar.com/t/new-strength-rating/13025/3 "2016-09-28T15:23:57Z")

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Tried that and it’s not accurate. It doesn’t show you any team or banner bonuses.

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**Author:** ![Macawi](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/macawi/32/21289_2.png) [@Macawi](https://community.gemsofwar.com/u/Macawi)\
**Post date:** [September 28, 2016, 3:30pm UTC](https://community.gemsofwar.com/t/new-strength-rating/13025/4 "2016-09-28T15:30:41Z")

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> [@redtiger7](#):
>
> It doesn’t show you any team or banner bonuses.

@redtiger7, When you scout a team click on any troop in the AI’s line-up and then click on the center pic (main card pic). It will list the team bonuses to the left, if there is any.

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**Author:** ![Esoxnepa](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/esoxnepa/32/1837_2.png) [@Esoxnepa](https://community.gemsofwar.com/u/Esoxnepa)\
**Post date:** [September 28, 2016, 4:35pm UTC](https://community.gemsofwar.com/t/new-strength-rating/13025/5 "2016-09-28T16:35:27Z")

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It does seem like Guild Statue/Task Bonuses aren’t being calculated in.

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**Author:** ![Grundulum](https://avatars.discourse-cdn.com/v4/letter/g/82dd89/32.png) [@Grundulum](https://community.gemsofwar.com/u/Grundulum)\
**Post date:** [September 28, 2016, 4:41pm UTC](https://community.gemsofwar.com/t/new-strength-rating/13025/6 "2016-09-28T16:41:01Z")

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There are a few things that could make team score more accurate to player experience, though, which would be dead-easy to incorporate:

(1) Increase the score for getting a kingdom to five stars  
(2) Increase the score for having a guild skill bonus active  
(3) Increase the score for any type or kingdom bonuses present

As it currently stands, a player could quite easily have bonuses of +22 armor, +22 life, +9 attack, and +6 magic – and have the same team score as someone without all that! (4 Goblin/4 Zaejin team bonuses here; others possible.) (Also, I got lazy and assumed that the kingdoms break down as 9L/9Ar/3At/4M. That may be wrong.)
