# New Restriction Idea

**URL:** <https://community.gemsofwar.com/t/new-restriction-idea/89847>\
**Category:** Feature Requests and Game feedback\
**Created:** [June 15, 2026, 8:38pm UTC](https://community.gemsofwar.com/t/new-restriction-idea/89847 "2026-06-15T20:38:51Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Darkscythe](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/darkscythe/32/76402_2.png) [@Darkscythe](https://community.gemsofwar.com/u/Darkscythe)\
**Post date:** [June 15, 2026, 8:38pm UTC](https://community.gemsofwar.com/t/new-restriction-idea/89847/1 "2026-06-15T20:38:51Z")

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In order to shake up the metagame, why not implement restrictions that correspond to game versions? For example, if the restriction is 6.0, no troops, weapons, or classes that did not exist in 6.0 can be used.

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**Author:** ![TheIdleOne](https://avatars.discourse-cdn.com/v4/letter/t/c68b51/32.png) [@TheIdleOne](https://community.gemsofwar.com/u/TheIdleOne)\
**Post date:** [June 16, 2026, 1:33am UTC](https://community.gemsofwar.com/t/new-restriction-idea/89847/2 "2026-06-16T01:33:38Z")

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As long as its implemented smartly, sure why not: aka not journey levels of no troops allowed
