# New Hero Class: Runepriest

**URL:** <https://community.gemsofwar.com/t/new-hero-class-runepriest/42108>\
**Category:** Official News\
**Created:** [July 6, 2018, 7:40am UTC](https://community.gemsofwar.com/t/new-hero-class-runepriest/42108 "2018-07-06T07:40:08Z")\
**Posts on this page:** 10\
**Page:** 2

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**Author:** ![Rinny](https://avatars.discourse-cdn.com/v4/letter/r/c5a1d2/32.png) [@Rinny](https://community.gemsofwar.com/u/Rinny)\
**Post date:** [July 7, 2018, 12:51am UTC](https://community.gemsofwar.com/t/new-hero-class-runepriest/42108/21 "2018-07-07T00:51:12Z")

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With RunePriest’s weapon mentioning Splash I’m hoping the abilities Splash and Scatter become uniform. I.E. They mention the keyword in the spell and the description in the upper right. Right now they give the long description in Infernus and Sunbird but use the keyword for Runeforger and future troop Midge Swarm.

(and make both terms a search variable for troops)

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**Author:** ![Terrorist](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/terrorist/32/11988_2.png) [@Terrorist](https://community.gemsofwar.com/u/Terrorist)\
**Post date:** [July 7, 2018, 2:06am UTC](https://community.gemsofwar.com/t/new-hero-class-runepriest/42108/22 "2018-07-07T02:06:11Z")

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One night end… done!🤪

 ![20180707040337_1](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/a/9/a948bad34e8a9c45d2f686ba13c09f84ab678826.jpg)

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**Author:** ![Saltypatra](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/saltypatra/32/59750_2.png) [@Saltypatra](https://community.gemsofwar.com/u/Saltypatra)\
**Post date:** [July 7, 2018, 2:15am UTC](https://community.gemsofwar.com/t/new-hero-class-runepriest/42108/23 "2018-07-07T02:15:22Z")

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@dujas thank you for bringing this to our attention. We will investigate further.

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**Author:** ![Maxx](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/maxx/32/50891_2.png) [@Maxx](https://community.gemsofwar.com/u/Maxx)\
**Post date:** [July 7, 2018, 2:43am UTC](https://community.gemsofwar.com/t/new-hero-class-runepriest/42108/24 "2018-07-07T02:43:23Z")

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@Saltypatra The raids has the same problem.

 ![20180705202927_1](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/3/4/3426ab4a8b29937ddccb845c46af8ee8bdefde93.jpg)

 ![20180705202927_1](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/f/d/fd6ef04c111e3ae9e57962ede7af9cabdfce53ab.jpg)

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**Author:** ![Shimrra](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/shimrra/32/87_2.png) [@Shimrra](https://community.gemsofwar.com/u/Shimrra)\
**Post date:** [July 7, 2018, 7:28am UTC](https://community.gemsofwar.com/t/new-hero-class-runepriest/42108/25 "2018-07-07T07:28:37Z")

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Is anyone going to comment on the mini unlock quest from Emperina having something like 10-12 brown common troops? Super dull. \*nod\*

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**Author:** ![Razzagor](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/razzagor/32/50037_2.png) [@Razzagor](https://community.gemsofwar.com/u/Razzagor)\
**Post date:** [July 7, 2018, 3:49pm UTC](https://community.gemsofwar.com/t/new-hero-class-runepriest/42108/26 "2018-07-07T15:49:31Z")

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After unlocking the class weapon and giving it a few test runs…

Can we buff it? Honestly, for a Mythic Weapon it’s very underwhelming… A lot of class weapons are underwhelming, but this is the newest one so let’s try to make it decent.

Runeforger seems like the sweet baby of Mountain Crusher and Hammer of Urskaya, but i think exploding two gems for each Brown ally and enemy, or exploding three gems for each ally as well as stunning the enemies would make it feels more Mythic.

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**Author:** ![HounganAtLarge](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/hounganatlarge/32/28697_2.png) [@HounganAtLarge](https://community.gemsofwar.com/u/HounganAtLarge)\
**Post date:** [July 8, 2018, 2:09am UTC](https://community.gemsofwar.com/t/new-hero-class-runepriest/42108/27 "2018-07-08T02:09:12Z")

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Runeforger is very meh.

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**Author:** ![Drathas](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/drathas/32/7344_2.png) [@Drathas](https://community.gemsofwar.com/u/Drathas)\
**Post date:** [July 8, 2018, 6:20am UTC](https://community.gemsofwar.com/t/new-hero-class-runepriest/42108/28 "2018-07-08T06:20:49Z")

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Unfortunately it isn’t the only meh weapon, why they thought Mountain Crusher needed a talent that explodes another brown gem is beyond belief, it already explodes a shittonne of browns guys, we don’t need to waste legendary ingots on exploding more…

I would have like to have seen:

![](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/8/b/8bac91e553b05f94b6c1ddbeec8190f5bcf6ddeb.jpg)  
RUNEFORGER (14 Brown/Purple)  
Deal [Magic + 6) splash damage to an enemy boosted by allied Dwarves [x6]. Explode a 6 random Brown or purple gems.

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**Author:** ![RedRoseWarrior](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/redrosewarrior/32/41880_2.png) [@RedRoseWarrior](https://community.gemsofwar.com/u/RedRoseWarrior)\
**Post date:** [July 8, 2018, 6:22am UTC](https://community.gemsofwar.com/t/new-hero-class-runepriest/42108/29 "2018-07-08T06:22:34Z")

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I like it how it is only would’ve liked to see it also barrier a random ally with it’s cast

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**Author:** ![Razzagor](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/razzagor/32/50037_2.png) [@Razzagor](https://community.gemsofwar.com/u/Razzagor)\
**Post date:** [July 8, 2018, 1:02pm UTC](https://community.gemsofwar.com/t/new-hero-class-runepriest/42108/30 "2018-07-08T13:02:10Z")

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I’m ok with a damage booster and less explosions, but our hero **REALLY** needs more weapons that can apply Stun. So far we have Lion and Tiger ONLY. And that’s a big oversight in design n my opinion. Specially with the first talent of this Class which stuns attackers leaving your hammer with the job of stunning the other three enemies.

[Previous page](https://community.gemsofwar.com/t/new-hero-class-runepriest/42108.md?page=1)
