# New feature on PC: crash

**URL:** <https://community.gemsofwar.com/t/new-feature-on-pc-crash/2070>\
**Category:** Support\
**Created:** [December 18, 2015, 2:00am UTC](https://community.gemsofwar.com/t/new-feature-on-pc-crash/2070 "2015-12-18T02:00:42Z")\
**Posts on this page:** 1\
**Showing post:** 6

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**Author:** ![Nimhain](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/nimhain/32/47049_2.png) [@Nimhain](https://community.gemsofwar.com/u/Nimhain)\
**Post date:** [December 18, 2015, 3:29am UTC](https://community.gemsofwar.com/t/new-feature-on-pc-crash/2070/6 "2015-12-18T03:29:26Z")

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> [@Namour](#):
>
> The new ‘hang’ that I’ve now had a few times is on the Revenge screen. The Kingdom Shields (of the invaders) stay about 3 times the size they should, and block part of the invader banner info. The skull starts circling the different mana colours ad infinitum. Have to exit out, then re-open app.

> [@1.0.8 - Known Issues](https://community.gemsofwar.com/t/1-0-8-known-issues/1996/1):
>
> Playing multiple REVENGE battle in a row causes a lock up (Status: fixed internally. will be pushed to Steam over the weekend. Investigating whether we can try to rush it through Apple & Google, no promises though)

We’re aware of this issue. The best means to avoid it currently is after completing a revenge battle, return to the world map (before going into the revenge screen). Once you go back to the the revenge battle it shouldn’t crash.

It’s annoying having the extra steps, but it seems to stop the game crashing on revenges until we can get a fix out.

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_[View the full topic](https://community.gemsofwar.com/t/new-feature-on-pc-crash/2070)._
