# New 4.7 achievement is bad-design

**URL:** <https://community.gemsofwar.com/t/new-4-7-achievement-is-bad-design/59915>\
**Category:** Feature Requests and Game feedback\
**Created:** [December 11, 2019, 11:37am UTC](https://community.gemsofwar.com/t/new-4-7-achievement-is-bad-design/59915 "2019-12-11T11:37:46Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![Razhil](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/razhil/32/43113_2.png) [@Razhil](https://community.gemsofwar.com/u/Razhil)\
**Post date:** [December 11, 2019, 11:37am UTC](https://community.gemsofwar.com/t/new-4-7-achievement-is-bad-design/59915/1 "2019-12-11T11:37:46Z")

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The new achievement that got added but conveniently not mentioned in the Patch Notes is ridiculously grindy.

I always appreciated that the dev’s didn’t go into making the achievement of the game extra-grindy until today. There was no achievement to get ZG, no achievement to have all the challenges completed in all kingdoms, no achievement to get all kingdoms at power 15 or this kind of long grind…

But here, if we calculate a little, getting 100 gold-medaled troops would require 300 medals, so 2700 token which is between 900 and 1350 explore chest multiplied by 6 fights =\> 5400 and 8100 fights (without counting the fights when you won’t have enough Mythstones to fight the Mythic boss).

And of course, level12 fights, not “firebomb, firebomb, sunbird, win” fights…

I don’t even count the soul costs but this would also reach ridiculous amount…

This is an useless grind and I hope the dev’s will reconsider.

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**Author:** ![Ashasekayi](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/ashasekayi/32/61090_2.png) [@Ashasekayi](https://community.gemsofwar.com/u/Ashasekayi)\
**Post date:** [December 11, 2019, 11:52am UTC](https://community.gemsofwar.com/t/new-4-7-achievement-is-bad-design/59915/3 "2019-12-11T11:52:39Z")

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> [@Razhil](#):
>
> I don’t even count the soul costs but this would also reach ridiculous amount…

6,000,000 souls

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**Author:** ![Fourdottwoone](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/fourdottwoone/32/66655_2.png) [@Fourdottwoone](https://community.gemsofwar.com/u/Fourdottwoone)\
**Post date:** [December 11, 2019, 12:50pm UTC](https://community.gemsofwar.com/t/new-4-7-achievement-is-bad-design/59915/4 "2019-12-11T12:50:50Z")

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> [@Razhil](#):
>
> This is an useless grind and I hope the dev’s will reconsider.

For a somewhat controversial opinion, I like it. It’s an achievement that actually takes effort to achieve, you have to do more than just launch the game to get it. Those who manage to get it early can brag a little, all others will still eventually get there if they keep playing.

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**Author:** ![Slypenslyde](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/slypenslyde/32/30373_2.png) [@Slypenslyde](https://community.gemsofwar.com/u/Slypenslyde)\
**Post date:** [December 11, 2019, 1:02pm UTC](https://community.gemsofwar.com/t/new-4-7-achievement-is-bad-design/59915/5 "2019-12-11T13:02:45Z")

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My understanding is they giggled and called it out as a specific middle finger to a specific player who usually speedruns the achievements.

I don’t normally mind antagonizing completionists but this kind of fits the them of “GoW devs don’t get their audience”. Lots of people like to get all of the achievements, so making it super hard to get one hurts all of them.

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**Author:** ![covertmuffin123](https://avatars.discourse-cdn.com/v4/letter/c/5daacb/32.png) [@covertmuffin123](https://community.gemsofwar.com/u/covertmuffin123)\
**Post date:** [December 11, 2019, 2:31pm UTC](https://community.gemsofwar.com/t/new-4-7-achievement-is-bad-design/59915/6 "2019-12-11T14:31:10Z")

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A lot of people play games to complete them (or at least complete the achievement set). Those players will no longer start this game.

This achievement would be fun and motivating at 25 troops. 100 is so outlandish and ridiculous that it tells me to not even bother. It clearly wasn’t intended to be completed for years, so why add it now? Setting aside the slow medal acquisition rate and horrible (horrible) explore interface, it takes ages to grind the minimum 6 million souls that you’ll need to use the medals.

Why add features you wouldn’t want to play yourself?

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**Author:** ![igniteice](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/igniteice/32/67904_2.png) [@igniteice](https://community.gemsofwar.com/u/igniteice)\
**Post date:** [December 11, 2019, 2:43pm UTC](https://community.gemsofwar.com/t/new-4-7-achievement-is-bad-design/59915/7 "2019-12-11T14:43:18Z")

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Easy. I’m already 17 troops there. It goes a lot faster than you think… upgrade all your most used troops by lowest rarity first, like bounty troops, then work your way up.

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**Author:** ![covertmuffin123](https://avatars.discourse-cdn.com/v4/letter/c/5daacb/32.png) [@covertmuffin123](https://community.gemsofwar.com/u/covertmuffin123)\
**Post date:** [December 11, 2019, 2:47pm UTC](https://community.gemsofwar.com/t/new-4-7-achievement-is-bad-design/59915/8 "2019-12-11T14:47:03Z")

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I’m at 15 upgraded troops. Just ran out of souls, so now I can’t progress further for awhile.

It is easy, it just takes hundreds of hours of doing the same explore battles repeatedly. It’s not the difficulty, it’s the design.

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**Author:** ![Razhil](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/razhil/32/43113_2.png) [@Razhil](https://community.gemsofwar.com/u/Razhil)\
**Post date:** [December 11, 2019, 3:25pm UTC](https://community.gemsofwar.com/t/new-4-7-achievement-is-bad-design/59915/9 "2019-12-11T15:25:16Z")

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I’m a completionist and I’m all for effort in achieving, I’m trying to 100% Path of Exile and that’s the kind of achievement I’m actually satisfied when I get them. That’s also why I have nothing against the Exalted achievement that wasn’t easy to get at all (even though there was a lot of RNG involved that didn’t make it “too” fun either).

But dumb grind isn’t enjoyable, you don’t get any satisfaction out of it. I straight up didn’t buy Banner Saga 3 because one of the achievement ask you to play every week for 3 years to get it. It’s ridiculous, even more if in this case it’s just made to spite a certain player…

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**Author:** ![captain\_video](https://avatars.discourse-cdn.com/v4/letter/c/db5fbb/32.png) [@captain\_video](https://community.gemsofwar.com/u/captain_video)\
**Post date:** [December 11, 2019, 3:49pm UTC](https://community.gemsofwar.com/t/new-4-7-achievement-is-bad-design/59915/10 "2019-12-11T15:49:39Z")

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The problem here is that Steam achievements are easily hackable, and in a matter of days there will be at least a few players who already have it awarded to them despite not actually having played the game, and the devs won’t care. Meanwhile, there are other games I play which don’t even have any Steam achievements because there is some new and mysterious requirement to get them added which Steam is keeping secret from the affected devs. It’s all a warped joke, IMHO.

EDIT: As I write this, only 1.6% of all players on Steam have earned the achievement for equipping at least one badge or medal. What does that say about how much the new explore system is being used, hmmm?

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**Author:** ![Razhil](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/razhil/32/43113_2.png) [@Razhil](https://community.gemsofwar.com/u/Razhil)\
**Post date:** [December 11, 2019, 4:13pm UTC](https://community.gemsofwar.com/t/new-4-7-achievement-is-bad-design/59915/11 "2019-12-11T16:13:20Z")

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Achievement hunters are using sites like AStats to track their progress. Hackers using SAM to unlock achievements on Steam are banned from such websites as it’s quite easy to detect most of the time.

And about your edit, I agree, medals are requiring too much grind to justify the small stat gain on “ONE” card so I can understand most people stopped after getting 3 “global” medals that don’t totally suck.

Making an achievement about the system was a right way to encourage more players to farm those medals but for that, the number needed to be realistic. I guess, from 10 to 20 would have in the range of achievable. 100 is straight up discouraging and will have effect only on the most hardcore GoW players.

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**Author:** ![Andruwjones](https://avatars.discourse-cdn.com/v4/letter/a/54ee81/32.png) [@Andruwjones](https://community.gemsofwar.com/u/Andruwjones)\
**Post date:** [December 11, 2019, 8:41pm UTC](https://community.gemsofwar.com/t/new-4-7-achievement-is-bad-design/59915/12 "2019-12-11T20:41:24Z")

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> [@Razhil](#):
>
> Making an achievement about the system was a right way to encourage more players to farm those medals but for that, the number needed to be realistic. I guess, from 10 to 20 would have in the range of achievable. **100 is straight up discouraging** and will have effect only on the most hardcore GoW players.

I completely agree with this. I have no desire to chase this just to keep my unlocked achievements at 100%.

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**Author:** ![BelethS](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/beleths/32/53407_2.png) [@BelethS](https://community.gemsofwar.com/u/BelethS)\
**Post date:** [December 11, 2019, 8:46pm UTC](https://community.gemsofwar.com/t/new-4-7-achievement-is-bad-design/59915/13 "2019-12-11T20:46:22Z")

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Is it THAT hard to get the achievment actually?  
100 common troops, 100 cedric medals, done.

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**Author:** ![EliteMasterEric](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/elitemastereric/32/59948_2.png) [@EliteMasterEric](https://community.gemsofwar.com/u/EliteMasterEric)\
**Post date:** [December 11, 2019, 8:51pm UTC](https://community.gemsofwar.com/t/new-4-7-achievement-is-bad-design/59915/14 "2019-12-11T20:51:53Z")

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> [@BelethS](#):
>
> Is it THAT hard to get the achievment actually?  
> 100 common troops, 100 cedric medals, done.

You have the math wrong, you need 100 GOLD Elite Level troops. Quoting the math I did in another thread:

> [@(!) Spoiler Alert (!) -- \[Any Details Provided are Subject to Change\] (Part 1)](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/8716):
>
> Keep in mind that the first Epic level will require one medal of matching rarity, but the second and third will require two and three medals of matching rarity to achieve Gold Elite Level on. You can also use one medal of the next highest rarity.
> 
> Depending on if and how you may try your luck, you will need to spend anywhere between **300 and 1800 Medals** to do this. This equates to between 2700 to 16,200 Tokens, or between 1,080 and 6,480 Explore Runs at Difficulty 12.
> 
> **That’s between 6,480 and 38,880 Explore battles at Difficulty 12.** And that low number is if you’re lucky with that 33% chance to gain Gold with only one Medal (or if you use higher rarity medals, though that’s hard to account for mathematically).
> 
> For Souls, we have 10,000 for Bronze, 20,000 for Silver, and 30,000 for Gold, PER MEDAL.
> 
> 100 Bronze spends, 100-200 Silver spends, and 100-300 Gold spends means between 6,000,000 and 14,000,000 Souls.

6,480 Explore battles is if you roll the dice and you’re lucky EVERY TIME. The more likely possibility is that it will take tens of thousands of battles, and millions and millions of souls.

If the achievement were a tenth of what it was, I would have thought it was fine.

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**Author:** ![Zach](https://avatars.discourse-cdn.com/v4/letter/z/51bf81/32.png) [@Zach](https://community.gemsofwar.com/u/Zach)\
**Post date:** [December 11, 2019, 10:10pm UTC](https://community.gemsofwar.com/t/new-4-7-achievement-is-bad-design/59915/15 "2019-12-11T22:10:06Z")

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The only reason this was added was because Geoff Ramsey from Rooster Teeth bragged about it taking him 4 years to complete. The devs responded by saying “We are adding in achievements now just for this purpose”, purely to put an end to his 100%. Now everyone has to suffer.

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**Author:** ![Voq](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/voq/32/54089_2.png) [@Voq](https://community.gemsofwar.com/u/Voq)\
**Post date:** [December 11, 2019, 10:45pm UTC](https://community.gemsofwar.com/t/new-4-7-achievement-is-bad-design/59915/16 "2019-12-11T22:45:25Z")

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Was there more to it than this one tweet by Geoff?  
[https://twitter.com/GeoffLRamsey/status/1189864581658755073?s=19](https://twitter.com/GeoffLRamsey/status/1189864581658755073?s=19)

I expected something else by the way it was described on the stream.

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**Author:** ![Fleg](https://avatars.discourse-cdn.com/v4/letter/f/5e9695/32.png) [@Fleg](https://community.gemsofwar.com/u/Fleg)\
**Post date:** [December 11, 2019, 11:03pm UTC](https://community.gemsofwar.com/t/new-4-7-achievement-is-bad-design/59915/17 "2019-12-11T23:03:11Z")

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It will take approx 100 hours of farming D12 explore to unlock this. 100 hours is a lot but a couple hours a week and you’ll get there eventually.

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**Author:** ![FeelTheBern](https://avatars.discourse-cdn.com/v4/letter/f/2bfe46/32.png) [@FeelTheBern](https://community.gemsofwar.com/u/FeelTheBern)\
**Post date:** [December 11, 2019, 11:12pm UTC](https://community.gemsofwar.com/t/new-4-7-achievement-is-bad-design/59915/18 "2019-12-11T23:12:59Z")

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Maybe when my imaginary achievements gets me something more than a +1 to an imaginary total  
I imagine I might care if I ever get it

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**Author:** ![TheIdleOne](https://avatars.discourse-cdn.com/v4/letter/t/c68b51/32.png) [@TheIdleOne](https://community.gemsofwar.com/u/TheIdleOne)\
**Post date:** [December 11, 2019, 11:25pm UTC](https://community.gemsofwar.com/t/new-4-7-achievement-is-bad-design/59915/19 "2019-12-11T23:25:36Z")

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its a lot worse if you dont have the souls on hand

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**Author:** ![Andruwjones](https://avatars.discourse-cdn.com/v4/letter/a/54ee81/32.png) [@Andruwjones](https://community.gemsofwar.com/u/Andruwjones)\
**Post date:** [December 11, 2019, 11:35pm UTC](https://community.gemsofwar.com/t/new-4-7-achievement-is-bad-design/59915/20 "2019-12-11T23:35:07Z")

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Souls will def suck for new players. For context I pretty much stopped playing after 4.6 update and I only have 4.6m souls and I was a day 1 xbox player w/ 5700 hours logged.

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**Author:** ![Slypenslyde](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/slypenslyde/32/30373_2.png) [@Slypenslyde](https://community.gemsofwar.com/u/Slypenslyde)\
**Post date:** [December 12, 2019, 12:59am UTC](https://community.gemsofwar.com/t/new-4-7-achievement-is-bad-design/59915/22 "2019-12-12T00:59:27Z")

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It’s just a dumb trollbait publicity stunt to try to get some free advertising from people who apparently hurt the devs’ feelings one time:

> <https://twitter.com/GemsOfWar/status/1204905946809397249>

Marketing \> players.

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