# Nerf Ubastet - he is overpowered

**URL:** <https://community.gemsofwar.com/t/nerf-ubastet-he-is-overpowered/41456>\
**Category:** Gameplay Chat (PC/Mobile)\
**Created:** [June 23, 2018, 8:04am UTC](https://community.gemsofwar.com/t/nerf-ubastet-he-is-overpowered/41456 "2018-06-23T08:04:42Z")\
**Posts on this page:** 1\
**Showing post:** 310

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**Author:** ![Razzagor](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/razzagor/32/50037_2.png) [@Razzagor](https://community.gemsofwar.com/u/Razzagor)\
**Post date:** [August 7, 2018, 4:23pm UTC](https://community.gemsofwar.com/t/nerf-ubastet-he-is-overpowered/41456/310 "2018-08-07T16:23:46Z")

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> [@Slypenslyde](#):
>
> But we’re not having that discussion, because I think you’re too invested in “nerf Ubastet” or “buff these particular troops” as an answer. This isn’t a black and white problem.

And i think you seem too invested in defending one troop dominating an entire game regardless of how it’s too powerful compared to old and new troops alike. You want to make it a grey are when it’s really not.

> [@Slypenslyde](#):
>
> That also opens another can of worms: while the meta adjusts, you’d have to keep 2 PvP teams around: one for vs. Divines and another for vs. everything else. A lot of people _want_ PvP to be a mindless grindfest. Ubastet is very good for that as-is.

For people interested in grinding PVP they have Ubastet as one of the perfect solutions, the team can generally only lose to itself, even the troops that could counter Divines are barely a threat at all because the player have more advantages as we already know. We had a somewhat diverse meta prior to Divines, and that was achieved tonning down some troops like Psion and at a different pace by buffing other troops and traits in the past. Just like you said:

> [@Slypenslyde](#):
>
> Divinia is one of my favorite Psion counters.

Divinia, and every other troop with Mana Shield, have now a decent trait because in the past me and others voiced our opinions regarding balance. On this matter i’m really glad the devs considered this particular suggestion of mine regarding Mana Shield, they were even further and added immunity to mana steal:

> [@"Thick Head" trait, give with caution](https://community.gemsofwar.com/t/thick-head-trait-give-with-caution/10394/20):
>
> A little late for the discussion but maybe the devs could consider some dual immunities for the troops like: Thick Head: Immune to Stun and Charm. Iron cast guts: Immune to Poison and Disease. Warded: Immune to Deathmark and Cursed. Mana Shield Immune to Mana Burn and Mana Drain. This would add a little more value to some traits and the troops itself. For example: Pride Guardian with Thick Head making him immune to Charm too would help his team since he wouldn’t deal damage to his allies, rem…

So you are welcome.

**To the point:** The devs clearly dug up a nice hole to be stuck inside, Ubastet is so powerfull that the next jump in power level would blow our minds, but if they don’t make anything nearly as good, and so far they didn’t, it just reinforces how wrong they were in the first place when designing Ubs. Also any troop rework that doesn’t meets “Ubs standards” reinforces such mistake.

Having hard counters would not solve the issue, it could reduce the preceptions around it, but Ubastet would still be overpowered, it’s just a slightly less poor solution than “to beat Ubastet use Ubastet”.

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_[View the full topic](https://community.gemsofwar.com/t/nerf-ubastet-he-is-overpowered/41456)._
