# \[Need more info\] Frozen troop makes 4 skull match and gets an extra turn

**URL:** https://community.gemsofwar.com/t/need-more-info-frozen-troop-makes-4-skull-match-and-gets-an-extra-turn/84688
**Category:** Bug Reports
**Created:** [July 18, 2024, 7:30pm UTC](https://community.gemsofwar.com/t/need-more-info-frozen-troop-makes-4-skull-match-and-gets-an-extra-turn/84688 "2024-07-18T19:30:04Z")
**Posts on this page:** 1
**Showing post:** 8

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### Author: ![Stratelier](https://avatars.discourse-cdn.com/v4/letter/s/977dab/32.png) [@Stratelier](https://community.gemsofwar.com/u/Stratelier)
#### Post date: [July 22, 2024, 4:42pm UTC](https://community.gemsofwar.com/t/need-more-info-frozen-troop-makes-4-skull-match-and-gets-an-extra-turn/84688/8 "2024-07-22T16:42:32Z")

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Well, with the new week I guess this incident (related to last week’s World Event) is mooted, and joins the pile of “bigfoot sightings” that don’t have enough proof to properly investigate…

As for me, I actually did progress far enough in the event to encounter an Uhvash-Ka team, multiple times, but I was unable to contribute any investigations beyond that (lacking a good way to Freeze the enemy team). I did observe the cpu team was randomly generated with Tempurath eligible to appear on the team, but if Hourglass Gems were involved in this incident I assume you’d have spotted that right away, and never even filed this report. (Of course, that is just an inference based on the screenshot showing 2 empty slots on the enemy team)

Anyway, for proof that this is a recurring myth, here are some of the previous reports:

> **July 2024**
>
> > [@\[Investigating\] Zuul goth spell cast, enemies frozen and still get extra turns](https://community.gemsofwar.com/t/investigating-zuul-goth-spell-cast-enemies-frozen-and-still-get-extra-turns/84545/1):
> >
> > Casting zuul goth spell and frozen enemies still get extra turns while frozen
> 
> > [@\[Investigating\] Zuul goth spell cast, enemies frozen and still get extra turns](https://community.gemsofwar.com/t/investigating-zuul-goth-spell-cast-enemies-frozen-and-still-get-extra-turns/84545/7):
> >
> > mostly it’s the first troop that’s frozen that matches skulls created by the zuul spell and gets an extra turn

> **April 2023**
>
> > [@\[Fix Incoming\] Frozen troop takes extra turn](https://community.gemsofwar.com/t/fix-incoming-frozen-troop-takes-extra-turn/79513/1):
> >
> > Players have been complaining about illegal extra turns for as long as I’ve been playing, but no one believes us.
> 
> > [@\[Fix Incoming\] Frozen troop takes extra turn](https://community.gemsofwar.com/t/fix-incoming-frozen-troop-takes-extra-turn/79513/3):
> >
> > There have been some reports lately, that a 4-match with special gems is not recognised as a colour match and for this reason has no freeze effect.

> **March 2023**
>
> Note this incident included actual video footage, and was allegedly fixed in the next game update:
> 
> > [@\[Fix Incoming\] Frozen opponent can keep turn after 4 match including Heroic Gems](https://community.gemsofwar.com/t/fix-incoming-frozen-opponent-can-keep-turn-after-4-match-including-heroic-gems/79361/1):
> >
> > Expect if there is any troop frozen on purple and only a purple 4-match is acquired, the turn is NOT retained.  
> > sample size is low. about 50% at 2 out of 4 attempts. could have been lucky, needs more data.

If your latest incident really is as repeatable as you implied, it should be a simple matter to purposely set up the board for the opponent to make the match, and take (at least) multiple screenshots while they make their turn to illustrate exactly what happened.

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_[View the full topic](https://community.gemsofwar.com/t/need-more-info-frozen-troop-makes-4-skull-match-and-gets-an-extra-turn/84688)._
