# Mythic Guild Guardian card "Leadership"

**URL:** https://community.gemsofwar.com/t/mythic-guild-guardian-card-leadership/33440
**Category:** Feature Requests and Game feedback
**Created:** [November 25, 2017, 3:24am UTC](https://community.gemsofwar.com/t/mythic-guild-guardian-card-leadership/33440 "2017-11-25T03:24:07Z")
**Posts on this page:** 5
**Page:** 1

<div class="post-metadata">

### Author: ![Shinnanigens](https://avatars.discourse-cdn.com/v4/letter/s/ce7236/32.png) [@Shinnanigens](https://community.gemsofwar.com/u/Shinnanigens)
#### Post date: [November 25, 2017, 3:24am UTC](https://community.gemsofwar.com/t/mythic-guild-guardian-card-leadership/33440/1 "2017-11-25T03:24:07Z")

</div>

So I was thinking we have the guardians but what we don’t have is a mythic elemental/construct guardian creature.

The idea I had was to make his Mana colors be prismatic. 11 mana cost cast “give all allies 1 to all skills boosted by defeated troops”. The ratio would be x1 and defeated troops would count yours as well as your enemies. It would have 0 magic stat line from 1-20. Increasing its magic would have a 5:1 ratio of increasing the spells effect. Tier one trait would be Huge. Tier 2 trait all allies gain 2 to all skills. Tier 3 trait allies gain 3 to all skills when a troop dies.

---

<div class="post-metadata">

### Author: ![Drawbone](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/drawbone/32/31150_2.png) [@Drawbone](https://community.gemsofwar.com/u/Drawbone)
#### Post date: [November 25, 2017, 5:36am UTC](https://community.gemsofwar.com/t/mythic-guild-guardian-card-leadership/33440/2 "2017-11-25T05:36:35Z")

</div>

It may be interesting, but maybe used no more frequently than War or Worldbreaker.

---

<div class="post-metadata">

### Author: ![Zuboki](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/zuboki/32/28558_2.png) [@Zuboki](https://community.gemsofwar.com/u/Zuboki)
#### Post date: [November 25, 2017, 4:29pm UTC](https://community.gemsofwar.com/t/mythic-guild-guardian-card-leadership/33440/3 "2017-11-25T16:29:34Z")

</div>

Disagree. At base kingdom/guild bonuses magic- It could be a +4 magic buff for the entire team each cast. And 11/prismatic is basically free, set to last and feeding on overflow mana. As unexciting as +all stats can be, it’s an undercosted dedicated support that could quickly make true damagers ridiculous fast.

---

<div class="post-metadata">

### Author: ![Jainus](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jainus/32/34949_2.png) [@Jainus](https://community.gemsofwar.com/u/Jainus)
#### Post date: [November 26, 2017, 6:20am UTC](https://community.gemsofwar.com/t/mythic-guild-guardian-card-leadership/33440/4 "2017-11-26T06:20:20Z")

</div>

I like the idea of a prismatic all-colour guild guardian. I dislike your first execution attempt on it, sorry, it’s just numbers with bigger numbers. Could be interesting if it did something more original. Hooking it onto defeated troops is a new one, but probably only helps in the odd situation and again needs to be more than just adding numbers.

---

<div class="post-metadata">

### Author: ![Shinnanigens](https://avatars.discourse-cdn.com/v4/letter/s/ce7236/32.png) [@Shinnanigens](https://community.gemsofwar.com/u/Shinnanigens)
#### Post date: [November 26, 2017, 1:28pm UTC](https://community.gemsofwar.com/t/mythic-guild-guardian-card-leadership/33440/5 "2017-11-26T13:28:40Z")

</div>

all the guardians do is add numbers and they add more numbers by a secondary “condition”. I kept with the theme of what guardians do. They add numbers and since its a combination of all of them it adds to ALL the numbers 🙂 and since it does that I lowered its magic power ratio and made the condition kinda hard to achieve so you could not easily break his numbers gaining. I am sorry you guys are looking for super unique idea’s but I am just following the theme already set forth in the game for a mythic to be added to it. I do enjoy the input please keep the opinions and thoughts coming all this hopefully helps devs with ideas when we bounce our thoughts off each other.
