# Mythic creature idea Divine/Monster

**URL:** https://community.gemsofwar.com/t/mythic-creature-idea-divine-monster/52438
**Category:** Feature Requests and Game feedback
**Created:** [February 26, 2019, 6:03pm UTC](https://community.gemsofwar.com/t/mythic-creature-idea-divine-monster/52438 "2019-02-26T18:03:38Z")
**Posts on this page:** 6
**Page:** 1

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### Author: ![Shinnanigens](https://avatars.discourse-cdn.com/v4/letter/s/ce7236/32.png) [@Shinnanigens](https://community.gemsofwar.com/u/Shinnanigens)
#### Post date: [February 26, 2019, 6:03pm UTC](https://community.gemsofwar.com/t/mythic-creature-idea-divine-monster/52438/1 "2019-02-26T18:03:39Z")

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Lortharic Brown/Red/Yellow Mythic Divine Monster

Cycle of Consumption 24 mana; Devour a ally and summon a random Divine or Monster troop with **+x** levels.Then Distribute the devoured ally’s life, armor, attack, and magic between the team.

Max level stats  
Attack:20  
Armor:20  
Life:34  
Magic:10  
Every 3 points of magic give +1 to spell cast bonus

Perks  
Indigestible Immune to Devour  
Huge gain 2 life on 4 and 5 gem matches  
Monstrous Appetite destroy a random gem on 4 and 5 gem matches

Going with the usual summoned troops levels are based off the summoning creatures magic level.

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### Author: ![Latte](https://avatars.discourse-cdn.com/v4/letter/l/5e9695/32.png) [@Latte](https://community.gemsofwar.com/u/Latte)
#### Post date: [March 2, 2019, 7:22am UTC](https://community.gemsofwar.com/t/mythic-creature-idea-divine-monster/52438/2 "2019-03-02T07:22:47Z")

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so… essentially you have an ability that replace a dying troop with a fresh one and increase all allied troop’s stats stacked on top of the devour bonus to this mythic?

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### Author: ![TheIdleOne](https://avatars.discourse-cdn.com/v4/letter/t/c68b51/32.png) [@TheIdleOne](https://community.gemsofwar.com/u/TheIdleOne)
#### Post date: [March 2, 2019, 9:11am UTC](https://community.gemsofwar.com/t/mythic-creature-idea-divine-monster/52438/3 "2019-03-02T09:11:10Z")

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There’s a troop coming “soon” with half of the concept of what is suggested here… Maybe 30-40%?

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### Author: ![Latte](https://avatars.discourse-cdn.com/v4/letter/l/5e9695/32.png) [@Latte](https://community.gemsofwar.com/u/Latte)
#### Post date: [March 2, 2019, 9:15am UTC](https://community.gemsofwar.com/t/mythic-creature-idea-divine-monster/52438/4 "2019-03-02T09:15:08Z")

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fearsome…

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### Author: ![TheIdleOne](https://avatars.discourse-cdn.com/v4/letter/t/c68b51/32.png) [@TheIdleOne](https://community.gemsofwar.com/u/TheIdleOne)
#### Post date: [March 2, 2019, 9:42am UTC](https://community.gemsofwar.com/t/mythic-creature-idea-divine-monster/52438/5 "2019-03-02T09:42:49Z")

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It would be great if the boost ratio wasn’t 3:1. The same 3:1 that makes Death rather wimpy.

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### Author: ![Shinnanigens](https://avatars.discourse-cdn.com/v4/letter/s/ce7236/32.png) [@Shinnanigens](https://community.gemsofwar.com/u/Shinnanigens)
#### Post date: [March 2, 2019, 3:18pm UTC](https://community.gemsofwar.com/t/mythic-creature-idea-divine-monster/52438/6 "2019-03-02T15:18:38Z")

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The devour is spread instead of just gained by the one mythic I didn’t know how to mechanically word it.
