# My very first match against Deathknight class

**URL:** <https://community.gemsofwar.com/t/my-very-first-match-against-deathknight-class/22765>\
**Category:** Gameplay Chat (PC/Mobile)\
**Created:** [April 18, 2017, 5:16am UTC](https://community.gemsofwar.com/t/my-very-first-match-against-deathknight-class/22765 "2017-04-18T05:16:40Z")\
**Posts on this page:** 1\
**Showing post:** 81

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**Author:** ![Annaerith](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/annaerith/32/13840_2.png) [@Annaerith](https://community.gemsofwar.com/u/Annaerith)\
**Post date:** [April 21, 2017, 6:54am UTC](https://community.gemsofwar.com/t/my-very-first-match-against-deathknight-class/22765/81 "2017-04-21T06:54:43Z")

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> [@Gouki](#):
>
> To make it more annoying for less talkative or involved guilds?

yes - to make one factor that makes the difference for guild: is it a community or just a bunch of single players bundled together

why shouldnt it be a factor that makes difference? if that discriminates solo players so be it, its suppose to be war of guilds

> [@Guild Wars - Sneak Peek I](https://community.gemsofwar.com/t/guild-wars-sneak-peek-i/20006/1):
>
> It has to get Guilds talking and coordinating their members

> [@Guild Wars - Sneak Peek I](https://community.gemsofwar.com/t/guild-wars-sneak-peek-i/20006/1):
>
> **The best Guilds** with the best players need to be able to stand out and win (sounds obvious? but it’s a thing you need to constantly consider when you design scoring systems)

what makes you think “best guild” needn’t be communicative to count as a best one? i think thats actually lame definition if so  
plus we already have “single player guild ranking” for trophies

also you can always just go with mab-justice combo and ingore the enemy team, scouted or not, as some ppl say in here… (i know i wont go for that but its an option lol)

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