# \[More info needed\] Visual bug. I will just keep posting these now

**URL:** <https://community.gemsofwar.com/t/more-info-needed-visual-bug-i-will-just-keep-posting-these-now/62924>\
**Category:** Bug Reports\
**Created:** [April 18, 2020, 10:27pm UTC](https://community.gemsofwar.com/t/more-info-needed-visual-bug-i-will-just-keep-posting-these-now/62924 "2020-04-18T22:27:52Z")\
**Posts on this page:** 1\
**Showing post:** 6

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**Author:** ![Jonathan](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jonathan/32/66724_2.png) [@Jonathan](https://community.gemsofwar.com/u/Jonathan)\
**Post date:** [April 18, 2020, 10:56pm UTC](https://community.gemsofwar.com/t/more-info-needed-visual-bug-i-will-just-keep-posting-these-now/62924/6 "2020-04-18T22:56:09Z")

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It’s this:

> [@4.1 Patch Notes](https://community.gemsofwar.com/t/4-1-patch-notes/47785/1):
>
> Fixed an issue with troops remaining on screen, even after death

> [@Ghost troop insight?](https://community.gemsofwar.com/t/ghost-troop-insight/47919/2):
>
> If you are saying that a Troop flashed momentarily on screen then died, that’s likely the fix the team put in for Ghost troops
> 
> The game should now be checking for anything that’s meant to be dead at the end of the battle and killing it 👻 🎃

Wasn’t really a proper/comprehensive fix.

I guess the issue with AW is that the checks happen in the wrong order 😫

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