# Modifier mode for battles

**URL:** <https://community.gemsofwar.com/t/modifier-mode-for-battles/14737>\
**Category:** Feature Requests and Game feedback\
**Created:** [November 2, 2016, 12:47pm UTC](https://community.gemsofwar.com/t/modifier-mode-for-battles/14737 "2016-11-02T12:47:58Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![XLS78](https://avatars.discourse-cdn.com/v4/letter/x/b2d939/32.png) [@XLS78](https://community.gemsofwar.com/u/XLS78)\
**Post date:** [November 2, 2016, 12:47pm UTC](https://community.gemsofwar.com/t/modifier-mode-for-battles/14737/1 "2016-11-02T12:47:58Z")

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To keep things fun and random, especially for late game players, I would love to see a “modifier mode” applicable to all battle types. Basically, for a gold fee you could enable this mode, with a buff to rewards if you win. All of the mods come in groups, and only one from each group can be randomly selected (up to 3 mods can apply). Some will accelerate the battle, some will slow it down, and some will just make it…different.

**Some example mod groups:**

All troops start Empowered  
All troops start Diseased

All troops start Fast  
All troops start Entangled

Both banners apply to both sides  
Both banners do nothing

Jumble mana amounts required within a team  
Jumble mana colors required within a team

All troops using [color] gain [1-2] [stat] per turn  
All troops using [color] lose [1-2] [stat] per turn

All troops gain 1 mana per turn  
All troops lose 1 mana per turn unless full

Double effectiveness of all traits  
Halve effectiveness of all traits

All troops have all traits enabled  
Traits are all disabled

[color] mana appears twice as often  
[color] mana appears half as often

Battle rewards doubled  
Battle rewards halved

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**Author:** ![Toxik](https://avatars.discourse-cdn.com/v4/letter/t/9dc877/32.png) [@Toxik](https://community.gemsofwar.com/u/Toxik)\
**Post date:** [November 2, 2016, 1:03pm UTC](https://community.gemsofwar.com/t/modifier-mode-for-battles/14737/2 "2016-11-02T13:03:33Z")

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Sounds like fun imho. I would definitely utilize a mode like this if it was available.

Good thinking

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**Author:** ![MadamBambii](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/madambambii/32/14230_2.png) [@MadamBambii](https://community.gemsofwar.com/u/MadamBambii)\
**Post date:** [November 2, 2016, 1:05pm UTC](https://community.gemsofwar.com/t/modifier-mode-for-battles/14737/3 "2016-11-02T13:05:22Z")

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Seems this happens with traits 🤔

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**Author:** ![Jainus](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jainus/32/34949_2.png) [@Jainus](https://community.gemsofwar.com/u/Jainus)\
**Post date:** [November 2, 2016, 1:35pm UTC](https://community.gemsofwar.com/t/modifier-mode-for-battles/14737/4 "2016-11-02T13:35:30Z")

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Mmmm, no thanks, doesn’t appeal to me.

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**Author:** ![Annaerith](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/annaerith/32/13840_2.png) [@Annaerith](https://community.gemsofwar.com/u/Annaerith)\
**Post date:** [November 2, 2016, 2:23pm UTC](https://community.gemsofwar.com/t/modifier-mode-for-battles/14737/5 "2016-11-02T14:23:05Z")

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sounds fun to put in a different minigame type or event  
not exactly as a modifier to all game types imo, still has potential to be fun for a little while. just dont make it mandatory for efficient farming
