# Melkathi's Magical Menagerie of the Strange, Fun, Weird and Insane

**URL:** <https://community.gemsofwar.com/t/melkathis-magical-menagerie-of-the-strange-fun-weird-and-insane/377>\
**Category:** Feature Requests and Game feedback\
**Created:** [August 26, 2015, 9:23pm UTC](https://community.gemsofwar.com/t/melkathis-magical-menagerie-of-the-strange-fun-weird-and-insane/377 "2015-08-26T21:23:55Z")\
**Posts on this page:** 1\
**Showing post:** 7

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**Author:** ![melkathi](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/melkathi/32/131_2.png) [@melkathi](https://community.gemsofwar.com/u/melkathi)\
**Post date:** [September 30, 2015, 7:40am UTC](https://community.gemsofwar.com/t/melkathis-magical-menagerie-of-the-strange-fun-weird-and-insane/377/7 "2015-09-30T07:40:23Z")

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Oh, I haven’t posted here for a while.

**The Mad Scientist** (Sparkgrinder likes to tinker with machines? This person likes to tinker with colourfull liquids and syringes and lighting)  
Runs around with a big syringe and a lighting generator, shouting **It’s Alive!!!** (though has a penchant to electrocute themselves while doing so).  
Blah blah yellow gems: inflict x + magic damage to self. Revive one random friendly troop with as much health as damage dealt.

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On another note, game mode ideas are being kept [separate](http://community.gemsofwar.com/t/pve-survival-mode/771) 😄

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