# Manticore Troop

**URL:** <https://community.gemsofwar.com/t/manticore-troop/14911>\
**Category:** Feature Requests and Game feedback\
**Created:** [November 5, 2016, 12:30pm UTC](https://community.gemsofwar.com/t/manticore-troop/14911 "2016-11-05T12:30:59Z")\
**Posts on this page:** 1\
**Page:** 3

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**Author:** ![HappyGilmore](https://avatars.discourse-cdn.com/v4/letter/h/c68b51/32.png) [@HappyGilmore](https://community.gemsofwar.com/u/HappyGilmore)\
**Post date:** [November 8, 2016, 3:24pm UTC](https://community.gemsofwar.com/t/manticore-troop/14911/41 "2016-11-08T15:24:43Z")

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Without a doubt the best counter to double manticore teams are those with at least 2 converter troops.

Green sear + giant spider + Mercy (but not exactly necessary, what you want is an empowered troop at least)

Mercy + Alchemist + hellcat (use Gard Avatar)

notes: without traits this team easily kills double Manticore teams even if they drain ever single turn. How? Simple, they can only ever cast one drain a turn, making it very easy to set up both converters full of mana AND casting Gard prior to passing the turn. U can also use mercy as drain bait for the manticores if the other parts don’t work. Also let them take skulls a few times and it is game over, 3 casts of Gard is guaranteed team wipe.

[Previous page](https://community.gemsofwar.com/t/manticore-troop/14911.md?page=2)
